Station EA-1165 · recording
[守护]1000倍/10.28新档/全解秒造/传送/萌新
Online EA 202.189.22.6:20001 checked 8m ago
- Players now
- 20/ 100
- 20% full
- Motion · 24 h
- M1.0▲rising
- +10 players on the day
- 7-day average
- 8
- peak 21
- Rank
- #1,165
- top 5% · #114 in EA
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 20of 100 slots
- Motion · 24 h
- M1.0▲rising+10 players
- Sharpest hour
- +17into Tue 23:00 UTC
- Peak · 48 h
- 21most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 20% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [守护]1000倍/10.28新档/全解秒造/传送/萌新?
The procedural map on [守护]1000倍/10.28新档/全解秒造/传送/萌新 is size 3,900 with seed 2082, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [守护]1000倍/10.28新档/全解秒造/传送/萌新?
You will find no gather rate in the name of [守护]1000倍/10.28新档/全解秒造/传送/萌新. It gives no group limit in its listing. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [守护]1000倍/10.28新档/全解秒造/传送/萌新 right now?
At this moment, [守护]1000倍/10.28新档/全解秒造/传送/萌新 records 20 players across 100 slots. The seven-day average is 8 players, with a peak of 21. The busiest point in the last 48 hours came at 13:00 UTC, averaging 20 players.
How does [守护]1000倍/10.28新档/全解秒造/传送/萌新 rank against other Rust servers?
[守护]1000倍/10.28新档/全解秒造/传送/萌新 is #114 in Asia and #1,165 worldwide on the past week's player hours, within the top 5% of ranked servers.
Operator and location
How reliably does [守护]1000倍/10.28新档/全解秒造/传送/萌新 stay online?
As recorded now, [守护]1000倍/10.28新档/全解秒造/传送/萌新 is running. Going by the uptime figure it reports, it restarted about 10 hours ago. It was up 100% of the time across the last 5 full days: 120 of 120 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
How well does [守护]1000倍/10.28新档/全解秒造/传送/萌新 perform under load?
The 48-hour average is 66 server fps; 41 is the lowest observed. At its highest, it carried 105,475 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,945 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [守护]1000倍/10.28新档/全解秒造/传送/萌新 run from?
In Asia [守护]1000倍/10.28新档/全解秒造/传送/萌新 lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 202.189.22.6:20001.
What build of Rust does [守护]1000倍/10.28新档/全解秒造/传送/萌新 use?
Rust network protocol 2635 on Windows is what [守护]1000倍/10.28新档/全解秒造/传送/萌新 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does [守护]1000倍/10.28新档/全解秒造/传送/萌新 wipe, and on which days?
Too few wipes of [守护]1000倍/10.28新档/全解秒造/传送/萌新 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 21 hours is how long the current world has been running.
Server tags
What do the server tags on [守护]1000倍/10.28新档/全解秒造/传送/萌新 mean?
Tags published by [守护]1000倍/10.28新档/全解秒造/传送/萌新 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; v2635 (Protocol): Your game needs to be on protocol 2635 to join; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): It wipes monthly, together with the Facepunch force wipe; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser; h454e9f56 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [守护]1000倍/10.28新档/全解秒造/传送/萌新 appear?
These Rust Server Trends lists include [守护]1000倍/10.28新档/全解秒造/传送/萌新: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10.
How to join
What steps get you onto [守护]1000倍/10.28新档/全解秒造/传送/萌新?
Enter client.connect 202.189.22.6:20001 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
