Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station EA-1041 · recording

#6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带

Online EA 202.189.22.6:14230 checked 11m ago

modded
Connect
Players now
18/ 100
18% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
9
peak 23
Rank
#1,041
top 5% · #109 in EA
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EA-1041 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
18of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+17into Tue 23:00 UTC
Peak · 48 h
23most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 5% of all ranked servers, top 20% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
37/ 100
ビビラスサーバー EA · groups of 8+ · 21 on average
43/ 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average
39/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
20/ 100
21/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
22/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

#6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 runs a procedural map of size 4,000 with seed 1613162020, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

No gather rate appears in the name of #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带. No group limit is published. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

A reading taken now shows 18 players on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带, which has 100 slots. Across seven days this server recorded an average of 9 players and a peak of 23. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 22 players.

How does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 rank against other Rust servers?

For player hours across the last seven days, #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 takes #1,041 overall and #109 in Asia, inside the top 5% of all ranked servers.

Server facts

How reliably does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 stay online?

As recorded now, #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 is running. The uptime it reports puts its last restart about 12 hours ago. 143 of 144 hours in the last 6 full days were up time, 99% of the total. 22 October 2026 is when Rust Server Trends first recorded it.

Does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 hold a steady tick rate?

The 48-hour average is 69 server fps; 55 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 105,456. Its highest memory use was 3,415 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 hosted?

In Asia #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 202.189.22.6:14230.

Which Rust version is #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 running?

On Windows, #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 runs Rust network protocol 2635. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 wipe, and on which days?

The rhythm of #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 16 hours.

Lists and tags

What do the server tags on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 mean?

The game's server browser reads the tags #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; vanilla (Vanilla): Rates, kits and rules are as Facepunch ships them; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia; h454e9f56 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 appear?

These Rust Server Trends lists include #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Players now: At least 10.

Connecting

How do you connect to #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

Enter client.connect 202.189.22.6:14230 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
ptrak
Networking The network layer is RakNet, the game's standard.

Wipe schedule

monthly
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

vanilla
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Other

h454e9f56
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.