Station EA-1079 · recording
#11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定
Online EA 202.189.22.6:13340 checked 9m ago
- Players now
- 18/ 100
- 18% full
- Motion · 24 h
- M0.9▲rising
- +8 players on the day
- 7-day average
- 8
- peak 19
- Rank
- #1,079
- top 5% · #108 in EA
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 18of 100 slots
- Motion · 24 h
- M0.9▲rising+8 players
- Sharpest hour
- −16into Wed 22:00 UTC
- Peak · 48 h
- 19most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 19% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定?
Generated by the game, the map on #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 is procedural, size 3,975 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定?
No gather rate appears in the name of #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定. No group limit is published. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 right now?
At this moment, #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 records 18 players across 100 slots. Averaged across the last seven days the population was 8 players, reaching a peak of 19. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 19 players.
How does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 rank against other Rust servers?
#11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 is #108 in Asia and #1,079 worldwide on the past week's player hours, within the top 5% of ranked servers.
Server details
How reliably does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 stay online?
Right now, you can reach #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定. Its reported uptime points to a restart about 7 hours ago. 143 of 144 hours in the last 6 full days were up time, 99% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 hold a steady tick rate?
Across the last 48 hours it averaged 67 server fps, with a floor of 36. At its highest, it carried 106,115 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,196 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 run from?
With its EA tag, #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 202.189.22.6:13340 is the address it uses.
What build of Rust does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 use?
#11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 is running Rust network protocol 2635 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 wipe, and on which days?
Too few wipes of #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 9 hours.
Tags
What do the server tags on #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 mean?
Tags published by #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; monthly (Monthly): Once a month it wipes, with the force wipe from Facepunch; vanilla (Vanilla): Rates, kits and rules are as Facepunch ships them; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser; h454e9f56 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 appear?
You will find #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10.
How to join
How do you connect to #11-[搞就完了]1000倍/10.29/萌新/全解秒造/稳定?
To join, enter client.connect 202.189.22.6:13340 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
