Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players77,467 Active3,551 Wipes · 3 h241 48 h

Station EA-4862 · recording

【萌新乐园PVE】NPC基地/死亡不掉/模组特色

Online EA 202.189.11.108:10050 checked 11m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 5
Rank
#4,862
top 22% · #353 in EA
Last wipe
13d ago
biweekly schedule
Next wipe
13h
Fri 30 Oct, 12:00 UTC
Seismic record · station EA-4862 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0008:0016:0004:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0016:0004:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:00 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap
11.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
50%else halves by day 10

Coming wipes

  1. 13hFri 30 Oct, 12:00 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hFri 13 Nov, 12:00 UTC
  4. 28d 13hFri 27 Nov, 12:00 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 13hFri 11 Dec, 12:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 12:00 UTC13d ago M0.5rising 4 – running 1
Fri 2 Oct, 14:30 UTC27d ago M0.7rising 5 halved by day 10 13.9 days 0
Tue 22 Sep, 15:30 UTC37d ago M0.6rising 4 held half 10 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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16/ 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 7 on average
0/ ?
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average
3/ 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average
2/ 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average
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『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs a procedural map of size 3,700 with seed 8, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

You will find no gather rate in the name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 right now?

A reading taken now shows 0 players on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 5. The busiest point in the last 48 hours came at 09:00 UTC, averaging 2 players.

How does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 rank against other Rust servers?

The last seven days of player hours place 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 at #4,862, in the top 22% of all ranked servers and #353 in Asia.

Server details

How reliably does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 stay online?

As recorded now, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is running. The uptime it reports puts its last restart about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hold a steady tick rate?

Its average server fps over the last 48 hours was 62, and it never dropped below 47. At its highest, it carried 89,453 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,685 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hosted?

The EA tag is how 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.189.11.108:10050 is the address it uses.

What build of Rust does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 use?

Rust network protocol 2635 and build 168909 on Windows is what 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 10 in the wipes where it didn't hold.

On what timetable does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 run its wipes?

The prediction follows its tag, because too few of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色's wipes are on record to confirm its schedule. Friday 30 October at 12:00 UTC is when its next wipe is due. The present world dates from 13 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 mean?

The game's server browser reads the tags 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 appear?

The Rust Server Trends lists that take in 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Enter client.connect 202.189.11.108:10050 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.