Station XX-15491 · no signal
[AU] Rustron 10x PVE (testing)
Offline 202.137.160.179:11300 checked 38d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 69%
- Last wipe
- 56d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Rustron 10x PVE (testing)?
[AU] Rustron 10x PVE (testing) runs a procedural map of size 4,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [AU] Rustron 10x PVE (testing)?
Its name points to a gather rate of 10x on [AU] Rustron 10x PVE (testing). At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [AU] Rustron 10x PVE (testing) right now?
[AU] Rustron 10x PVE (testing) is not responding at this moment and is offline, last seen 38 days 4 hours ago.
How does [AU] Rustron 10x PVE (testing) rank against other Rust servers?
On player hours for the past week, [AU] Rustron 10x PVE (testing) sits at #15,491, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does [AU] Rustron 10x PVE (testing) stay online?
[AU] Rustron 10x PVE (testing) is down at the moment; the last recorded contact was 38 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does [AU] Rustron 10x PVE (testing) run from?
The name of [AU] Rustron 10x PVE (testing) points to Oceania, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 202.137.160.179:11300.
What build of Rust does [AU] Rustron 10x PVE (testing) use?
Rust network protocol 2632 and build 162434 on Linux is what [AU] Rustron 10x PVE (testing) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does [AU] Rustron 10x PVE (testing) run its wipes?
The rhythm of [AU] Rustron 10x PVE (testing) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 56 days 14 hours is how long the current world has been running.
Lists and tags
What do the server tags on [AU] Rustron 10x PVE (testing) mean?
These are the tags [AU] Rustron 10x PVE (testing) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [AU] Rustron 10x PVE (testing) appear?
The Rust Server Trends lists that take in [AU] Rustron 10x PVE (testing) are: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How to join
How do you connect to [AU] Rustron 10x PVE (testing)?
To join, enter client.connect 202.137.160.179:11300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/HKndEQsbGC.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.