Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h393 48 h

Station XX-15924 · no signal

EasyRust Test

Offline 200.115.209.238:28025 checked 34d ago

quad moddedcarbonsoftcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,924
top 71%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15924 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers, and #638 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
3/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
3/ 233
ProRow quad · 2 on average
1/ 20
[EA] Softcore 1 quad · monthly · 66 on average
104/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
30/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
11/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EasyRust Test?

EasyRust Test uses a procedural map, which the game generates.

Which settings and rules apply on EasyRust Test?

The name of EasyRust Test gives no gather rate. 4 players is the most a group can hold (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on EasyRust Test right now?

EasyRust Test is not responding at this moment and is offline, last seen 34 days 20 hours ago.

How does EasyRust Test rank against other Rust servers?

Over the last seven days, EasyRust Test recorded enough player hours to reach #15,924 worldwide, placing it in the top 71% of all ranked servers. It sits at #638 among quad servers.

Server facts

How reliably does EasyRust Test stay online?

As recorded now, EasyRust Test is not reachable, the last contact having been 34 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does EasyRust Test run from?

No region is published by EasyRust Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 200.115.209.238:28025.

What build of Rust does EasyRust Test use?

On Linux, EasyRust Test runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does EasyRust Test wipe, and on which days?

Too few wipes of EasyRust Test are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 51 days 8 hours.

Lists and tags

What do the server tags on EasyRust Test mean?

The game's server browser reads the tags EasyRust Test publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EasyRust Test appear?

You will find EasyRust Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

How to join

What steps get you onto EasyRust Test?

Enter client.connect 200.115.209.238:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.