Rust Server TrendsSeismic network · station log
Recording Stations11,678 Players58,110 Active3,414 Wipes · 3 h100 48 h

Station XX-13792 · no signal

My PvE Server

Offline 2.62.199.83:28015 checked 22d ago

pve
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,792
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13792 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
12/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
17/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
15/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
34/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
12/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My PvE Server?

A procedural map runs on My PvE Server, generated by the game.

Which settings and rules apply on My PvE Server?

No gather rate appears in the name of My PvE Server. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on My PvE Server right now?

My PvE Server is not responding at this moment and is offline, last seen 22 days 17 hours ago.

How does My PvE Server rank against other Rust servers?

The last seven days of player hours place My PvE Server at #13,792, in the top 61% of all ranked servers.

Server facts

How reliably does My PvE Server stay online?

As recorded now, My PvE Server is not reachable, the last contact having been 22 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does My PvE Server run from?

Nothing about a region comes from My PvE Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 2.62.199.83:28015.

What build of Rust does My PvE Server use?

Rust network protocol 2634 and build 166702 on Windows is what My PvE Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My PvE Server wipe, and on which days?

The rhythm of My PvE Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 2 hours.

Lists and tags

What do the server tags on My PvE Server mean?

Tags published by My PvE Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166702 (Build): The game build is 166702; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My PvE Server appear?

These Rust Server Trends lists include My PvE Server: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto My PvE Server?

You can connect by pressing F1 in Rust and typing client.connect 2.62.199.83:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166702,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166702
Build The game build is 166702.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.