Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players43,856 Active3,098 Wipes · 3 h89 48 h

Station GE-4875 · recording

[EU/TR] Sardalya Rust 2X | Kit | Home | TPA

Online EU · ger 2.59.119.227:28015 checked 13m ago

2x biweekly wipes moddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,875
top 22% · #1668 in EU
Last wipe
21h ago
biweekly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station GE-4875 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 22:00 UTC
Peak · 48 h
4most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123409:0018:0003:0012:0021:0006:00Wiped Tue 27 Oct, 11:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040009:0018:0003:0012:0021:0006:00Wiped Tue 27 Oct, 11:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap
2.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
33%else halves by day 6

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 13d 2hTue 10 Nov, 11:09 UTC
  3. 27d 2hTue 24 Nov, 11:09 UTC
  4. 36d 10hThu 3 Dec, 19:00 UTCFW
  5. 41d 2hTue 8 Dec, 11:09 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 11:09 UTC21h ago – – – – running 1
Sun 25 Oct, 17:54 UTC2d ago M0.3rising 2 – 1.7 days 0
Fri 23 Oct, 20:36 UTC4d ago M0.3rising 3 – 1.9 days 1
Sat 17 Oct, 13:09 UTC10d ago M0.5rising 3 halved by day 2 6.3 days 0
Sun 4 Oct, 15:34 UTC23d ago M0.3rising 2 halved by day 10 12.9 days 0
Thu 1 Oct, 23:01 UTC FW26d ago M0.0rising 1 held half 2.7 days 0
Wed 30 Sep, 21:54 UTC27d ago M0.0rising 2 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 220 on average
20/ 100
Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий EU · groups of 150+ · 2x · biweekly · 57 on average
12/ 200
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 49 on average
25/ 200
Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 48 on average
4/ 75
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 47 on average
18/ 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 38 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

[EU/TR] Sardalya Rust 2X | Kit | Home | TPA runs a procedural map of size 3,800 with seed 1035635254, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

Going by its name, [EU/TR] Sardalya Rust 2X | Kit | Home | TPA runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA right now?

At this moment, [EU/TR] Sardalya Rust 2X | Kit | Home | TPA records 0 players across 200 slots. The seven-day average is 0 players, with a peak of 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 4 players.

How does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA rank against other Rust servers?

The last seven days of player hours place [EU/TR] Sardalya Rust 2X | Kit | Home | TPA at #4,875, in the top 22% of all ranked servers and #1,668 in Europe.

Server details

How reliably does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA stay online?

[EU/TR] Sardalya Rust 2X | Kit | Home | TPA is up at the moment. Going by the uptime figure it reports, it restarted about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA hold a steady tick rate?

Its average server fps over the last 48 hours was 153, and it never dropped below 80. Buildings, deployables and all the rest of the world's entities brought it to a high of 85,375. Memory use peaked at 3,126 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU/TR] Sardalya Rust 2X | Kit | Home | TPA hosted?

Its region code is ger, and [EU/TR] Sardalya Rust 2X | Kit | Home | TPA lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 2.59.119.227:28015.

Which Rust version is [EU/TR] Sardalya Rust 2X | Kit | Home | TPA running?

On Linux, [EU/TR] Sardalya Rust 2X | Kit | Home | TPA runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

On average, the busiest point of its recent wipes drew 3 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.

On what timetable does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA run its wipes?

The prediction follows its tag, because too few of [EU/TR] Sardalya Rust 2X | Kit | Home | TPA's wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 21 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA mean?

The game's server browser reads the tags [EU/TR] Sardalya Rust 2X | Kit | Home | TPA publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rger (Region code): The region code for this server is ger; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA appear?

The Rust Server Trends lists that take in [EU/TR] Sardalya Rust 2X | Kit | Home | TPA are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

Connecting

What steps get you onto [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

To join, enter client.connect 2.59.119.227:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://sardalyarust.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rger,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players 200 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rger
Region code The region code for this server is ger.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.