Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players95,355 Active4,090 Wipes · 3 h152 48 h

Station EU-364 · recording

PROSTOJ #6 | Ресурсы x2 | Компоненты x1

Online EU 80.242.59.22:35200 checked 10m ago

2x biweekly wipes moddedoxide
Connect
Players now
42/ 200
21% full
Motion · 24 h
M1.3falling
−19 players on the day
7-day average
46
peak 196
Rank
#364
top 2% · #185 in EU
Last wipe
4d ago
biweekly schedule
Next wipe
2d 17h
Fri 30 Oct, 12:55 UTC
Seismic record · station EU-364 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
42of 200 slots
Motion · 24 h
M1.3falling−19 players
Sharpest hour
−23into Sun 22:00 UTC
Peak · 48 h
91most players in any hour
Channel 1 · calibrated

Players

AveragePeak
025507510020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:55 UTC, in 2d 17h. Every Friday at 12:55 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
75players, last three wipes
crowd held
50%else halves by day 11

Coming wipes

  1. 2d 17hFri 30 Oct, 12:55 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 9d 17hFri 6 Nov, 12:55 UTC
  4. 16d 17hFri 13 Nov, 12:55 UTC
  5. 23d 17hFri 20 Nov, 12:55 UTC
  6. 30d 17hFri 27 Nov, 12:55 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 37d 17hFri 4 Dec, 12:55 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago M2.3rising 196+7 queue – running 16
Fri 16 Oct, 12:43 UTC11d ago M1.2rising 16 held half 7 days 1
Thu 1 Oct, 18:01 UTC FW26d ago M1.0rising 12 halved by day 11 14.8 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 239 on average
48/ 100
Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий EU · groups of 150+ · 2x · biweekly · 63 on average
24/ 200
Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 59 on average
13/ 75
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 47 on average
63/ 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 40 on average
26/ 100
Россия | Классика X2 | IMBA RUST 23.10 EU · groups of 100+ · 2x · biweekly · 30 on average
26/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

PROSTOJ #6 | Ресурсы x2 | Компоненты x1 runs a procedural map of size 4,250 with seed 2104778718, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Its name points to a gather rate of 2x on PROSTOJ #6 | Ресурсы x2 | Компоненты x1. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

At this moment, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 records 42 players across 200 slots. The seven-day average is 46 players, with a peak of 196. The last 48 hours show their highest activity at 15:00 UTC, averaging 86 players.

How does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 rank against other Rust servers?

PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is #185 in Europe and #364 worldwide on the past week's player hours, within the top 2% of ranked servers.

Operator and location

How reliably does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 stay online?

PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is up at the moment. Its reported uptime points to a restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

How well does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 perform under load?

Across the last 48 hours it averaged 58 server fps, with a floor of 46. Buildings, deployables and all the rest of the world's entities brought it to a high of 178,763. It reached a ceiling of 6,235 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 run from?

With its EU tag, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 80.242.59.22:35200.

What build of Rust does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 use?

Rust network protocol 2635 and build 168909 on Windows is what PROSTOJ #6 | Ресурсы x2 | Компоненты x1 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

75 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe the crowd peaked, with 7 waiting in the queue. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 11.

On what timetable does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 run its wipes?

The wipe rhythm at PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is every Friday at 12:55 UTC. Friday 30 October at 12:55 UTC is when its next wipe is due. It has run its current world for 4 days 6 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 mean?

These are the tags PROSTOJ #6 | Ресурсы x2 | Компоненты x1 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 appear?

You will find PROSTOJ #6 | Ресурсы x2 | Компоненты x1 on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

Which person or group runs PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Both PROSTOJ #6 | Ресурсы x2 | Компоненты x1 and 5 other servers we track publish a prostoj.store hostname, so the same operator most likely runs them.

Connecting

What steps get you onto PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Enter client.connect 80.242.59.22:35200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://prostoj.store.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.