Station XX-13637 · no signal
RUST COMBAT | Training
Offline 2.27.153.195:28015 checked 19d ago
- Players now
- 1/ 24
- 4% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,637
- top 62%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 24 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 02:18 UTC19d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on RUST COMBAT | Training?
You will find no gather rate in the name of RUST COMBAT | Training. Groups hold up to 8 players, which is the default for the game. combat training is the game mode, training in aim and PvP, loot supplied. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RUST COMBAT | Training?
RUST COMBAT | Training is not responding at this moment and is offline, last seen 19 days 14 hours ago.
How does RUST COMBAT | Training rank against other Rust servers?
Over the last seven days, RUST COMBAT | Training recorded enough player hours to reach #13,637 worldwide, placing it in the top 62% of all ranked servers.
Operator and location
How reliably does RUST COMBAT | Training stay online?
RUST COMBAT | Training is down at the moment; the last recorded contact was 19 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does RUST COMBAT | Training run from?
Nothing about a region comes from RUST COMBAT | Training. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 2.27.153.195:28015.
Which Rust version is RUST COMBAT | Training running?
Rust network protocol 2634 and build 166652 on Windows is what RUST COMBAT | Training runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RUST COMBAT | Training?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 4 hours after the wipe.
How often does RUST COMBAT | Training wipe, and on which days?
On record so far are too few of RUST COMBAT | Training's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 20 hours.
Server tags
What do the server tags on RUST COMBAT | Training mean?
The game's server browser reads the tags RUST COMBAT | Training publishes: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RUST COMBAT | Training appear?
The Rust Server Trends lists that take in RUST COMBAT | Training are: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to RUST COMBAT | Training?
To join, enter client.connect 2.27.153.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.