Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players46,119 Active3,120 Wipes · 3 h121 48 h

Station XX-15297 · no signal

ZGT - PVE - Rusted World (EU)

Offline 2.241.219.35:38015 checked 8d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,297
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15297 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers, and #630 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average
2/ 100
[EU] Facepunch Softcore 1 EU · quad · monthly · 55 on average
14/ 400
[EU] Facepunch Softcore 2 EU · quad · monthly · 41 on average
17/ 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average
0/ 100
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
1/ 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average
0/ 80
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ZGT - PVE - Rusted World (EU)?

The procedural map on ZGT - PVE - Rusted World (EU) is size 5,000 with seed 1477483784, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ZGT - PVE - Rusted World (EU)?

You will find no gather rate in the name of ZGT - PVE - Rusted World (EU). The limit for a group is 4 players (quad). In softcore mode, A gentler Facepunch mode: part of your loot stays with you. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on ZGT - PVE - Rusted World (EU)?

A reading taken now finds ZGT - PVE - Rusted World (EU) offline; the most recent activity was 8 days 21 hours ago.

How does ZGT - PVE - Rusted World (EU) rank against other Rust servers?

The last seven days of player hours place ZGT - PVE - Rusted World (EU) at #15,297, in the top 69% of all ranked servers. It sits at #630 among quad servers.

Operator and location

How reliably does ZGT - PVE - Rusted World (EU) stay online?

No contact with ZGT - PVE - Rusted World (EU) right now, and the last recorded contact was 8 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 18 October 2026 is when Rust Server Trends first recorded it.

Which region does ZGT - PVE - Rusted World (EU) run from?

The name of ZGT - PVE - Rusted World (EU) points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 2.241.219.35:38015 is the address it uses.

What build of Rust does ZGT - PVE - Rusted World (EU) use?

Rust network protocol 2634 and build 167781 on Windows is what ZGT - PVE - Rusted World (EU) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does ZGT - PVE - Rusted World (EU) run its wipes?

On record so far are too few of ZGT - PVE - Rusted World (EU)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 6 hours is how long the current world has been running.

Tags

What do the server tags on ZGT - PVE - Rusted World (EU) mean?

The game's server browser reads the tags ZGT - PVE - Rusted World (EU) publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ZGT - PVE - Rusted World (EU) appear?

The Rust Server Trends lists that take in ZGT - PVE - Rusted World (EU) are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Who is behind ZGT - PVE - Rusted World (EU)?

Both ZGT - PVE - Rusted World (EU) and 36 other servers we track publish a zgt.ddns.net hostname, so the same operator most likely runs them.

Connecting

How do you connect to ZGT - PVE - Rusted World (EU)?

To join, enter client.connect 2.241.219.35:38015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players 100 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.