Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players38,138 Active2,969 Wipes · 3 h105 48 h

Station XX-15412 · no signal

ZGT - PVE - Rusted World (EU)

Offline 2.241.204.65:38015 checked 6d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15412 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average
0/ 100
[EU] Facepunch Softcore 1 EU · quad · monthly · 54 on average
17/ 400
[EU] Facepunch Softcore 2 EU · quad · monthly · 41 on average
8/ 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average
1/ 100
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
2/ 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average
4/ 80
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ZGT - PVE - Rusted World (EU)?

The procedural map on ZGT - PVE - Rusted World (EU) is size 5,000 with seed 1477483784, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on ZGT - PVE - Rusted World (EU)?

The name of ZGT - PVE - Rusted World (EU) gives no gather rate. You can have up to 4 players in a group (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on ZGT - PVE - Rusted World (EU) right now?

A reading taken now finds ZGT - PVE - Rusted World (EU) offline; the most recent activity was 6 days 3 hours ago. Averaged across the last seven days, the population was 0 players.

How does ZGT - PVE - Rusted World (EU) rank against other Rust servers?

The last seven days of player hours place ZGT - PVE - Rusted World (EU) at #15,412, in the top 69% of all ranked servers. Within quad, it places #630.

Server details

How reliably does ZGT - PVE - Rusted World (EU) stay online?

No contact with ZGT - PVE - Rusted World (EU) right now, and the last recorded contact was 6 days 3 hours ago. It was up 3% of the time across the last 6 full days: 4 of 144 hours. 21 October 2026 is when Rust Server Trends first recorded it.

Which region does ZGT - PVE - Rusted World (EU) run from?

No region tag comes from ZGT - PVE - Rusted World (EU), though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 2.241.204.65:38015.

What build of Rust does ZGT - PVE - Rusted World (EU) use?

ZGT - PVE - Rusted World (EU) is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does ZGT - PVE - Rusted World (EU) run its wipes?

On record so far are too few of ZGT - PVE - Rusted World (EU)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 11 hours.

Lists and tags

What do the server tags on ZGT - PVE - Rusted World (EU) mean?

These are the tags ZGT - PVE - Rusted World (EU) publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ZGT - PVE - Rusted World (EU) appear?

You will find ZGT - PVE - Rusted World (EU) on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Who is behind ZGT - PVE - Rusted World (EU)?

One operator most likely runs these: ZGT - PVE - Rusted World (EU) and 36 other servers we track, all publishing a zgt.ddns.net hostname.

Connecting

How do you connect to ZGT - PVE - Rusted World (EU)?

Enter client.connect 2.241.204.65:38015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.