Station XX-15412 · no signal
ZGT - PVE - Rusted World (EU)
Offline 2.241.204.65:38015 checked 6d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ZGT - PVE - Rusted World (EU)?
The procedural map on ZGT - PVE - Rusted World (EU) is size 5,000 with seed 1477483784, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on ZGT - PVE - Rusted World (EU)?
The name of ZGT - PVE - Rusted World (EU) gives no gather rate. You can have up to 4 players in a group (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on ZGT - PVE - Rusted World (EU) right now?
A reading taken now finds ZGT - PVE - Rusted World (EU) offline; the most recent activity was 6 days 3 hours ago. Averaged across the last seven days, the population was 0 players.
How does ZGT - PVE - Rusted World (EU) rank against other Rust servers?
The last seven days of player hours place ZGT - PVE - Rusted World (EU) at #15,412, in the top 69% of all ranked servers. Within quad, it places #630.
Server details
How reliably does ZGT - PVE - Rusted World (EU) stay online?
No contact with ZGT - PVE - Rusted World (EU) right now, and the last recorded contact was 6 days 3 hours ago. It was up 3% of the time across the last 6 full days: 4 of 144 hours. 21 October 2026 is when Rust Server Trends first recorded it.
Which region does ZGT - PVE - Rusted World (EU) run from?
No region tag comes from ZGT - PVE - Rusted World (EU), though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 2.241.204.65:38015.
What build of Rust does ZGT - PVE - Rusted World (EU) use?
ZGT - PVE - Rusted World (EU) is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does ZGT - PVE - Rusted World (EU) run its wipes?
On record so far are too few of ZGT - PVE - Rusted World (EU)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 11 hours.
Lists and tags
What do the server tags on ZGT - PVE - Rusted World (EU) mean?
These are the tags ZGT - PVE - Rusted World (EU) publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ZGT - PVE - Rusted World (EU) appear?
You will find ZGT - PVE - Rusted World (EU) on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
One operator most likely runs these: ZGT - PVE - Rusted World (EU) and 36 other servers we track, all publishing a zgt.ddns.net hostname.
Connecting
How do you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 2.241.204.65:38015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.