Station XX-16568 · no signal
ZGT - PVE - Rusted World (EU)
Offline 95.112.28.151:38015 checked 32d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,568
- top 71%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #659 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ZGT - PVE - Rusted World (EU)?
Generated by the game, the map on ZGT - PVE - Rusted World (EU) is procedural, size 5,000 with seed 981907749. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ZGT - PVE - Rusted World (EU)?
No gather rate appears in the name of ZGT - PVE - Rusted World (EU). The limit for a group is 4 players (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on ZGT - PVE - Rusted World (EU)?
No players are recorded on ZGT - PVE - Rusted World (EU) at this moment; it is offline, and the last sighting was 32 days 19 hours ago.
How does ZGT - PVE - Rusted World (EU) rank against other Rust servers?
The last seven days of player hours place ZGT - PVE - Rusted World (EU) at #16,568, in the top 71% of all ranked servers. It sits at #659 among quad servers.
Operator and location
How reliably does ZGT - PVE - Rusted World (EU) stay online?
ZGT - PVE - Rusted World (EU) is down at the moment; the last recorded contact was 32 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does ZGT - PVE - Rusted World (EU) run from?
Its name points to Europe, but ZGT - PVE - Rusted World (EU) publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.112.28.151:38015.
What build of Rust does ZGT - PVE - Rusted World (EU) use?
On Windows, ZGT - PVE - Rusted World (EU) runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does ZGT - PVE - Rusted World (EU) wipe, and on which days?
The rhythm of ZGT - PVE - Rusted World (EU) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 54 days 15 hours.
Tags
What do the server tags on ZGT - PVE - Rusted World (EU) mean?
The game's server browser reads the tags ZGT - PVE - Rusted World (EU) publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ZGT - PVE - Rusted World (EU) appear?
You will find ZGT - PVE - Rusted World (EU) on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which person or group runs ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and the 36 other servers we track that also publish a zgt.ddns.net hostname.
How to join
What steps get you onto ZGT - PVE - Rusted World (EU)?
To join, enter client.connect 95.112.28.151:38015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.