Station XX-15490 · no signal
ZGT - PVE - Rusted World (EU)
Offline 77.8.17.204:38015 checked 40d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #614 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) runs a procedural map of size 5,000 with seed 981907749, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on ZGT - PVE - Rusted World (EU)?
No gather rate appears in the name of ZGT - PVE - Rusted World (EU). 4 players is the most a group can hold (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on ZGT - PVE - Rusted World (EU)?
No players are recorded on ZGT - PVE - Rusted World (EU) at this moment; it is offline, and the last sighting was 40 days 10 hours ago.
How does ZGT - PVE - Rusted World (EU) rank against other Rust servers?
On player hours for the past week, ZGT - PVE - Rusted World (EU) sits at #15,490, which puts it inside the top 70% of every ranked server. It sits at #614 among quad servers.
Server details
How reliably does ZGT - PVE - Rusted World (EU) stay online?
As recorded now, ZGT - PVE - Rusted World (EU) is not reachable, the last contact having been 40 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Which region does ZGT - PVE - Rusted World (EU) run from?
No region tag comes from ZGT - PVE - Rusted World (EU), though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.8.17.204:38015 is the address it uses.
What build of Rust does ZGT - PVE - Rusted World (EU) use?
ZGT - PVE - Rusted World (EU) is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does ZGT - PVE - Rusted World (EU) wipe, and on which days?
The rhythm of ZGT - PVE - Rusted World (EU) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 55 days 5 hours.
Lists and tags
What do the server tags on ZGT - PVE - Rusted World (EU) mean?
The game's server browser reads the tags ZGT - PVE - Rusted World (EU) publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ZGT - PVE - Rusted World (EU) appear?
You will find ZGT - PVE - Rusted World (EU) on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
Both ZGT - PVE - Rusted World (EU) and 36 other servers we track publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Join the server
What steps get you onto ZGT - PVE - Rusted World (EU)?
To join, enter client.connect 77.8.17.204:38015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.