Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-7243 · recording

Rusty Planet E

Online 199.115.73.222:10000 checked 13m ago

monthly wipes vanilla
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,243
top 32%
Last wipe
22d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7243 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
440/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
252/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 166 on average
124/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
178/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 128 on average
58/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average
90/ 125
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rusty Planet E?

Rusty Planet E runs a procedural map of size 6,000 with seed 42658162, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rusty Planet E?

You will find no gather rate in the name of Rusty Planet E. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rusty Planet E right now?

A reading taken now shows 0 players on Rusty Planet E, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 0 players.

How does Rusty Planet E rank against other Rust servers?

On player hours for the past week, Rusty Planet E sits at #7,243, which puts it inside the top 32% of every ranked server.

Operator and location

How reliably does Rusty Planet E stay online?

Rusty Planet E is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

How well does Rusty Planet E perform under load?

Across the last 48 hours it averaged 143 server fps, with a floor of 80. Buildings, deployables and all the rest of the world's entities brought it to a high of 203,953. Its highest memory use was 5,232 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Rusty Planet E run from?

No region is published by Rusty Planet E. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 199.115.73.222:10000.

What build of Rust does Rusty Planet E use?

On Linux, Rusty Planet E runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Rusty Planet E wipe, and on which days?

From the force wipe the next wipe of Rusty Planet E is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 22 days 11 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Rusty Planet E mean?

These are the tags Rusty Planet E publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rusty Planet E appear?

These Rust Server Trends lists include Rusty Planet E: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Rusty Planet E?

To join, enter client.connect 199.115.73.222:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.