Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players95,355 Active4,090 Wipes · 3 h149 48 h

Station XX-3487 · recording

GATORVILLE

Online 198.73.57.181:28035 checked 15m ago

teams off hardcore
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
1
peak 3
Rank
#3,487
top 16%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3487 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
+1into Mon 08:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 16:57 UTC5d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 8 on average
17/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
13/ 400
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
3/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
2/ 100
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
3/ 75
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
5/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GATORVILLE?

The procedural map on GATORVILLE is size 4,500, generated by the game.

Which settings and rules apply on GATORVILLE?

The name of GATORVILLE gives no gather rate. The group limit is not published. In hardcore mode, Facepunch's most punishing mode. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on GATORVILLE?

A reading taken now shows 0 players on GATORVILLE, which has 30 slots. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 08:00 UTC, averaging 3 players.

How does GATORVILLE rank against other Rust servers?

Over the last seven days, GATORVILLE recorded enough player hours to reach #3,487 worldwide, placing it in the top 16% of all ranked servers.

Operator and location

How reliably does GATORVILLE stay online?

As recorded now, GATORVILLE is running. Its reported uptime points to a restart about 2 days 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 16 October 2026 is when Rust Server Trends first recorded it.

Does GATORVILLE hold a steady tick rate?

Its average server fps over the last 48 hours was 75, and it never dropped below 57. The world held up to 122,094 entities at its peak, buildings and deployables included. Its highest memory use was 3,824 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is GATORVILLE hosted?

A region is not published by GATORVILLE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 198.73.57.181:28035 is the address it uses.

What build of Rust does GATORVILLE use?

GATORVILLE is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on GATORVILLE?

3 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On what timetable does GATORVILLE run its wipes?

Too few wipes of GATORVILLE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 2 hours.

Tags

What do the server tags on GATORVILLE mean?

These are the tags GATORVILLE publishes for the browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp30 (Max players): The server has 30 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GATORVILLE appear?

You will find GATORVILLE on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.

Connecting

How do you connect to GATORVILLE?

To join, enter client.connect 198.73.57.181:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp30
Max players The server has 30 slots.
ts0
Group limit Team play is turned off.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.