Station XX-15310 · recording
Africa
Online 198.73.57.173:28015 checked 11m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 117d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Africa?
The procedural map on Africa is size 4,250 with seed 1104, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Africa?
No gather rate appears in the name of Africa. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Africa right now?
0 of the 30 slots on Africa are filled right now. The seven-day average for this server is 0 players.
How does Africa rank against other Rust servers?
On player hours for the past week, Africa sits at #15,310, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Africa stay online?
Africa is up at the moment. The uptime it reports puts its last restart about 10 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Africa perform under load?
Across the last 48 hours it averaged 87 server fps, with a floor of 61. The world held up to 100,086 entities at its peak, buildings and deployables included. Memory use peaked at 4,926 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Africa hosted?
The name of Africa points to Africa, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 198.73.57.173:28015.
What build of Rust does Africa use?
On Windows, Africa runs Rust network protocol 2631 and build 156658. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Africa wipe, and on which days?
The rhythm of Africa cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 117 days 5 hours.
Tags
What do the server tags on Africa mean?
The game's server browser reads the tags Africa publishes: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs156658 (Build): The game build is 156658; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Africa appear?
These Rust Server Trends lists include Africa: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Africa?
Enter client.connect 198.73.57.173:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.