Station XX-7697 · recording
EZeee PVE Mods No Kill No Raid
Online 198.73.57.165:28015 checked 10m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,697
- top 35%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW28d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on EZeee PVE Mods No Kill No Raid?
Generated by the game, the map on EZeee PVE Mods No Kill No Raid is procedural, size 4,000 with seed 2026680033. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on EZeee PVE Mods No Kill No Raid?
You will find no gather rate in the name of EZeee PVE Mods No Kill No Raid. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on EZeee PVE Mods No Kill No Raid?
A reading taken now shows 0 players on EZeee PVE Mods No Kill No Raid, which has 30 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does EZeee PVE Mods No Kill No Raid rank against other Rust servers?
On player hours for the past week, EZeee PVE Mods No Kill No Raid sits at #7,697, which puts it inside the top 35% of every ranked server.
Server details
How reliably does EZeee PVE Mods No Kill No Raid stay online?
Right now, you can reach EZeee PVE Mods No Kill No Raid. The uptime it reports puts its last restart about 44 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
How well does EZeee PVE Mods No Kill No Raid perform under load?
Its average server fps over the last 48 hours was 71, and it never dropped below 37. At its highest, it carried 104,733 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,112 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does EZeee PVE Mods No Kill No Raid run from?
A region is not published by EZeee PVE Mods No Kill No Raid. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.73.57.165:28015.
Which Rust version is EZeee PVE Mods No Kill No Raid running?
On Windows, EZeee PVE Mods No Kill No Raid runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on EZeee PVE Mods No Kill No Raid?
The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 7 hours after the wipe.
On what timetable does EZeee PVE Mods No Kill No Raid run its wipes?
At the force wipe each month EZeee PVE Mods No Kill No Raid wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 11 hours is how long the current world has been running.
Tags
What do the server tags on EZeee PVE Mods No Kill No Raid mean?
These are the tags EZeee PVE Mods No Kill No Raid publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does EZeee PVE Mods No Kill No Raid appear?
These Rust Server Trends lists include EZeee PVE Mods No Kill No Raid: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto EZeee PVE Mods No Kill No Raid?
Enter client.connect 198.73.57.165:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.