Rust Server TrendsSeismic network · station log
Recording Stations11,593 Players39,661 Active2,860 Wipes · 3 h129 48 h

Station XX-7697 · recording

EZeee PVE Mods No Kill No Raid

Online 198.73.57.165:28015 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,697
top 35%
Last wipe
28d ago
no schedule published
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7697 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW28d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average
183/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
79/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
54/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
53/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
36/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EZeee PVE Mods No Kill No Raid?

Generated by the game, the map on EZeee PVE Mods No Kill No Raid is procedural, size 4,000 with seed 2026680033. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on EZeee PVE Mods No Kill No Raid?

You will find no gather rate in the name of EZeee PVE Mods No Kill No Raid. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on EZeee PVE Mods No Kill No Raid?

A reading taken now shows 0 players on EZeee PVE Mods No Kill No Raid, which has 30 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does EZeee PVE Mods No Kill No Raid rank against other Rust servers?

On player hours for the past week, EZeee PVE Mods No Kill No Raid sits at #7,697, which puts it inside the top 35% of every ranked server.

Server details

How reliably does EZeee PVE Mods No Kill No Raid stay online?

Right now, you can reach EZeee PVE Mods No Kill No Raid. The uptime it reports puts its last restart about 44 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.

How well does EZeee PVE Mods No Kill No Raid perform under load?

Its average server fps over the last 48 hours was 71, and it never dropped below 37. At its highest, it carried 104,733 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,112 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does EZeee PVE Mods No Kill No Raid run from?

A region is not published by EZeee PVE Mods No Kill No Raid. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.73.57.165:28015.

Which Rust version is EZeee PVE Mods No Kill No Raid running?

On Windows, EZeee PVE Mods No Kill No Raid runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on EZeee PVE Mods No Kill No Raid?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 7 hours after the wipe.

On what timetable does EZeee PVE Mods No Kill No Raid run its wipes?

At the force wipe each month EZeee PVE Mods No Kill No Raid wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 11 hours is how long the current world has been running.

Tags

What do the server tags on EZeee PVE Mods No Kill No Raid mean?

These are the tags EZeee PVE Mods No Kill No Raid publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EZeee PVE Mods No Kill No Raid appear?

These Rust Server Trends lists include EZeee PVE Mods No Kill No Raid: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto EZeee PVE Mods No Kill No Raid?

Enter client.connect 198.73.57.165:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players Slots: 30.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.