Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,161 Active3,898 Wipes · 3 h387 48 h

Station US-15490 · no signal

RUSTULONULON

Offline 198.73.57.142:28025 checked 40d ago

moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
192d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
163/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
291/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
50/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
68/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
34/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
77/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RUSTULONULON?

Generated by the game, the map on RUSTULONULON is procedural, size 3,500 with seed 648252. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RUSTULONULON?

You will find no gather rate in the name of RUSTULONULON. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RUSTULONULON?

No players are recorded on RUSTULONULON at this moment; it is offline, and the last sighting was 40 days 9 hours ago.

How does RUSTULONULON rank against other Rust servers?

The last seven days of player hours place RUSTULONULON at #15,490, in the top 70% of all ranked servers.

Server facts

How reliably does RUSTULONULON stay online?

RUSTULONULON is down at the moment; the last recorded contact was 40 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does RUSTULONULON run from?

No region is published by RUSTULONULON, whose region code is us4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 198.73.57.142:28025.

Which Rust version is RUSTULONULON running?

Rust network protocol 2623 and build 148916 on Windows is what RUSTULONULON runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does RUSTULONULON wipe, and on which days?

On record so far are too few of RUSTULONULON's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 192 days 16 hours.

Server tags

What do the server tags on RUSTULONULON mean?

Tags published by RUSTULONULON and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2623 (Protocol): Game protocol 2623: to join, your game must match this version; cs148916 (Build): Game build: 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus4 (Region code): You'll see it listed with the region code us4; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUSTULONULON appear?

The Rust Server Trends lists that take in RUSTULONULON are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to RUSTULONULON?

You can connect by pressing F1 in Rust and typing client.connect 198.73.57.142:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$rus4,v2623,^p,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2623
Protocol Game protocol 2623: to join, your game must match this version.
cs148916
Build Game build: 148916.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus4
Region code You'll see it listed with the region code us4.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.