Station US-15490 · no signal
RUSTULONULON
Offline 198.73.57.142:28025 checked 40d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 192d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUSTULONULON?
Generated by the game, the map on RUSTULONULON is procedural, size 3,500 with seed 648252. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RUSTULONULON?
You will find no gather rate in the name of RUSTULONULON. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on RUSTULONULON?
No players are recorded on RUSTULONULON at this moment; it is offline, and the last sighting was 40 days 9 hours ago.
How does RUSTULONULON rank against other Rust servers?
The last seven days of player hours place RUSTULONULON at #15,490, in the top 70% of all ranked servers.
Server facts
How reliably does RUSTULONULON stay online?
RUSTULONULON is down at the moment; the last recorded contact was 40 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does RUSTULONULON run from?
No region is published by RUSTULONULON, whose region code is us4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 198.73.57.142:28025.
Which Rust version is RUSTULONULON running?
Rust network protocol 2623 and build 148916 on Windows is what RUSTULONULON runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does RUSTULONULON wipe, and on which days?
On record so far are too few of RUSTULONULON's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 192 days 16 hours.
Server tags
What do the server tags on RUSTULONULON mean?
Tags published by RUSTULONULON and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2623 (Protocol): Game protocol 2623: to join, your game must match this version; cs148916 (Build): Game build: 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus4 (Region code): You'll see it listed with the region code us4; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUSTULONULON appear?
The Rust Server Trends lists that take in RUSTULONULON are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to RUSTULONULON?
You can connect by pressing F1 in Rust and typing client.connect 198.73.57.142:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.