Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players31,131 Active2,740 Wipes · 3 h70 48 h

Station NA-15351 · no signal

Autistic Rust, please don't grief

Offline NA 198.58.131.146:28015 checked 1d ago

biweekly wipes vanillaoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,351
top 69% · #1514 in NA
Last wipe
27d ago
biweekly schedule
Next wipe
12h
Thu 29 Oct, 17:41 UTC
Seismic record · station NA-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0015:0016:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 17:41 UTC, in 12h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 92 on average
38/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 62 on average
24/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 42 on average
39/ 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 38 on average
16/ 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 27 on average
10/ 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 24 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Autistic Rust, please don't grief?

Generated by the game, the map on Autistic Rust, please don't grief is procedural, size 3,500 with seed 861285988. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Autistic Rust, please don't grief?

No gather rate appears in the name of Autistic Rust, please don't grief. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Autistic Rust, please don't grief right now?

No players are recorded on Autistic Rust, please don't grief at this moment; it is offline, and the last sighting was 32 hours ago. The seven-day average for this server is 0 players.

How does Autistic Rust, please don't grief rank against other Rust servers?

For player hours across the last seven days, Autistic Rust, please don't grief takes #15,351 overall and #1,514 in North America, inside the top 69% of all ranked servers.

Server details

How reliably does Autistic Rust, please don't grief stay online?

No contact with Autistic Rust, please don't grief right now, and the last recorded contact was 32 hours ago. Its reported uptime points to a restart about 10 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

How well does Autistic Rust, please don't grief perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 68,465. Memory use peaked at 2,379 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Autistic Rust, please don't grief hosted?

In North America Autistic Rust, please don't grief lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 198.58.131.146:28015.

Which Rust version is Autistic Rust, please don't grief running?

Rust network protocol 2635 and build 168909 on Linux is what Autistic Rust, please don't grief runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Autistic Rust, please don't grief wipe, and on which days?

An estimate from biweekly: 14 days after its last wipe gives Autistic Rust, please don't grief's next wipe. The date of its next wipe is Thursday 29 October at 17:41 UTC. It has run its current world for 27 days 11 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on Autistic Rust, please don't grief mean?

Tags published by Autistic Rust, please don't grief and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Autistic Rust, please don't grief appear?

The Rust Server Trends lists that take in Autistic Rust, please don't grief are: Rust servers with the tutorial, Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to Autistic Rust, please don't grief?

To join, enter client.connect 198.58.131.146:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/y6kpjeExmX.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.