Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players96,636 Active3,859 Wipes · 3 h527 48 h

Station XX-7344 · recording

PvE | Scarce Loot | Survival

Online 198.37.123.150:10010 checked 10m ago

vanillapve
Connect
Players now
0/ 65
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,344
top 33%
Last wipe
28d ago
no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 65 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
43/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average
33/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
20/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
11/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
5/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PvE | Scarce Loot | Survival?

Generated by the game, the map on PvE | Scarce Loot | Survival is procedural, size 4,000 with seed 1689461302. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on PvE | Scarce Loot | Survival?

No gather rate appears in the name of PvE | Scarce Loot | Survival. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on PvE | Scarce Loot | Survival right now?

A reading taken now shows 0 players on PvE | Scarce Loot | Survival, which has 65 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 08:00 UTC, averaging 1 players.

How does PvE | Scarce Loot | Survival rank against other Rust servers?

The last seven days of player hours place PvE | Scarce Loot | Survival at #7,344, in the top 33% of all ranked servers.

Operator and location

How reliably does PvE | Scarce Loot | Survival stay online?

PvE | Scarce Loot | Survival is up at the moment. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Does PvE | Scarce Loot | Survival hold a steady tick rate?

Across the last 48 hours it averaged 81 server fps, with a floor of 53. At its highest, it carried 95,179 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,337 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is PvE | Scarce Loot | Survival hosted?

No region is published by PvE | Scarce Loot | Survival. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.37.123.150:10010.

Which Rust version is PvE | Scarce Loot | Survival running?

On Linux, PvE | Scarce Loot | Survival runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on PvE | Scarce Loot | Survival?

On average, the busiest point of its recent wipes drew 3 players. 28 hours into the latest wipe, the crowd reached its peak.

On what timetable does PvE | Scarce Loot | Survival run its wipes?

At the force wipe each month PvE | Scarce Loot | Survival wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 2 hours is how long the current world has been running.

Tags

What do the server tags on PvE | Scarce Loot | Survival mean?

Tags published by PvE | Scarce Loot | Survival and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp65 (Max players): 65 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PvE | Scarce Loot | Survival appear?

You will find PvE | Scarce Loot | Survival on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto PvE | Scarce Loot | Survival?

Enter client.connect 198.37.123.150:10010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://scarcity.rusters.io/.

Instrument codes

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,^p,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp65
Max players 65 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.