Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station XX-1621 · recording

ShadowHunter 10x PVE

Online 196.216.133.238:29000 checked 11m ago

10x monthly wipes moddedoxidepve
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
4
peak 16
Rank
#1,621
top 7%
Last wipe
27d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1621 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+3into Wed 06:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246809:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak
20players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago M1.2rising 20 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Enchanted.gg EU 10x PvE | No Raiding/Killing | Noob Friendly EU · groups of 30+ · 10x · monthly · 6 on average
2/ 50
[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB OC · groups of 8+ · 10x · monthly · 4 on average
6/ 30
[AU] Rustron 10x PVE | Skill Tree | Fishing | Farming OC · groups of 8+ · 10x · monthly · 3 on average
5/ 20
SLAYERS.GG 10x PVE EU ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BAS EU · groups of 10+ · 10x · monthly · 3 on average
2/ 100
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] NA · groups of 8+ · 10x · monthly · 3 on average
3/ 50
NOVΛ PVE 10X|Crafting|Skills|R-Bases|EpicLoot|Kits|2XP|Legenda EU · groups of 8+ · 10x · monthly · 3 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ShadowHunter 10x PVE?

ShadowHunter 10x PVE runs a procedural map of size 4,300 with seed 886786260, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ShadowHunter 10x PVE?

10x gather is what ShadowHunter 10x PVE runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on ShadowHunter 10x PVE?

A reading taken now shows 2 players on ShadowHunter 10x PVE, which has 100 slots. The seven-day average is 4 players, with a peak of 16. The busiest point in the last 48 hours came at 17:00 UTC, averaging 6 players.

How does ShadowHunter 10x PVE rank against other Rust servers?

The last seven days of player hours place ShadowHunter 10x PVE at #1,621, in the top 7% of all ranked servers.

Server details

How reliably does ShadowHunter 10x PVE stay online?

As recorded now, ShadowHunter 10x PVE is running. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 163, or 97% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does ShadowHunter 10x PVE perform under load?

Its average server fps over the last 48 hours was 58, and it never dropped below 25. The world held up to 188,857 entities at its peak, buildings and deployables included. Memory use peaked at 4,871 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does ShadowHunter 10x PVE run from?

Nothing about a region comes from ShadowHunter 10x PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 196.216.133.238:29000 is the address it uses.

Which Rust version is ShadowHunter 10x PVE running?

Rust network protocol 2635 and build 168909 on Windows is what ShadowHunter 10x PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on ShadowHunter 10x PVE?

On average, the busiest point of its recent wipes drew 20 players. 23 hours into the latest wipe, the crowd reached its peak.

On what timetable does ShadowHunter 10x PVE run its wipes?

The force wipe is the only wipe ShadowHunter 10x PVE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 14 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on ShadowHunter 10x PVE mean?

These are the tags ShadowHunter 10x PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ShadowHunter 10x PVE appear?

The Rust Server Trends lists that take in ShadowHunter 10x PVE are: 10x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How to join

How do you connect to ShadowHunter 10x PVE?

To join, enter client.connect 196.216.133.238:29000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://shadowhunter.co.za/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.