Station XX-16015 · no signal
PIPs Rust server
Offline 195.249.41.87:28017 checked 25d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,015
- top 70%
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PIPs Rust server?
Generated by the game, the map on PIPs Rust server is procedural, size 4,500 with seed 6738. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on PIPs Rust server?
You will find no gather rate in the name of PIPs Rust server. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on PIPs Rust server?
No players are recorded on PIPs Rust server at this moment; it is offline, and the last sighting was 25 days 23 hours ago.
How does PIPs Rust server rank against other Rust servers?
The last seven days of player hours place PIPs Rust server at #16,015, in the top 70% of all ranked servers.
Server details
How reliably does PIPs Rust server stay online?
No contact with PIPs Rust server right now, and the last recorded contact was 25 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is PIPs Rust server hosted?
Nothing about a region comes from PIPs Rust server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.249.41.87:28017 is the address it uses.
Which Rust version is PIPs Rust server running?
Rust network protocol 2633 and build 165217 on Linux is what PIPs Rust server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does PIPs Rust server run its wipes?
The rhythm of PIPs Rust server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 48 days 6 hours.
Tags
What do the server tags on PIPs Rust server mean?
Tags published by PIPs Rust server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PIPs Rust server appear?
The Rust Server Trends lists that take in PIPs Rust server are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to PIPs Rust server?
You can connect by pressing F1 in Rust and typing client.connect 195.249.41.87:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.