Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players60,383 Active3,374 Wipes · 3 h178 48 h

Station EU-2783 · recording

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online EU 195.201.109.240:28015 checked 10m ago

2x biweekly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 13
Rank
#2,783
top 13% · #1060 in EU
Last wipe
6d ago
biweekly schedule
Next wipe
6h
Thu 29 Oct, 17:51 UTC
Seismic record · station EU-2783 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Tue 17:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:51 UTC, in 6h. Every Thursday at 17:51 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
22players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. 6hThu 29 Oct, 17:51 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 17:51 UTC
  4. 21d 6hThu 19 Nov, 17:51 UTC
  5. 28d 6hThu 26 Nov, 17:51 UTC
  6. 35d 7hThu 3 Dec, 19:00 UTCFW
  7. 42d 6hThu 10 Dec, 17:51 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:51 UTC6d ago M1.1rising 13+1 queue – running 0
Thu 15 Oct, 17:55 UTC13d ago M1.3rising 29+15 queue halved by day 1 7 days 7
Thu 8 Oct, 17:57 UTC20d ago M1.1rising 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW27d ago M1.1rising 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC41d ago M1.2rising 16+6 queue halved by day 6 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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24/ 100
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21/ 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 49 on average
13/ 200
Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий EU · groups of 150+ · 2x · biweekly · 42 on average
11/ 200
Россия | Классика X2 | IMBA RUST 23.10 EU · groups of 100+ · 2x · biweekly · 31 on average
16/ 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 30 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The procedural map on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is size 2,750 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Sperrzone V5.

Which settings and rules apply on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Its name points to a gather rate of 2x on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

0 of the 100 slots on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 13. The last 48 hours show their highest activity at 14:00 UTC, averaging 2 players.

How does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline rank against other Rust servers?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is #1,060 in Europe and #2,783 worldwide on the past week's player hours, within the top 13% of ranked servers.

Server facts

How reliably does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline stay online?

As recorded now, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is running. Going by the uptime figure it reports, it restarted about 6 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. At its highest, it carried 42,550 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,081 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline hosted?

With its EU tag, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 195.201.109.240:28015.

Which Rust version is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline running?

Rust network protocol 2635 and build 168909 on Linux is what EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The recent wipes averaged a busiest count of 22 players. 1 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

On what timetable does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run its wipes?

every Thursday at 17:51 UTC is how EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline wipes. Thursday 29 October at 17:51 UTC is when its next wipe is due. 6 days 17 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline mean?

Tags published by EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline appear?

The Rust Server Trends lists that take in EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Who is behind EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

One operator most likely runs these: EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline and 1 other server we track, all publishing a ez-rust.eu hostname.

Join the server

How do you connect to EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

You can connect by pressing F1 in Rust and typing client.connect 195.201.109.240:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/sperrzone.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.