Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players51,299 Active3,302 Wipes · 3 h118 48 h

Station UK-2141 · recording

RGN 100x PvE [Events|Purge|Zombies|SkillTree]

Online EU · uk1 194.69.160.15:28071 checked 12m ago

100x weekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 10
Rank
#2,141
top 10% · #824 in EU
Last wipe
6d ago
weekly schedule
Next wipe
17h
Thu 29 Oct, 17:11 UTC
Seismic record · station UK-2141 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 08:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 17h. Every Thursday at 17:11 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
60%else halves by day 5

Coming wipes

  1. 17hThu 29 Oct, 17:11 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 17:11 UTC
  4. 21d 17hThu 19 Nov, 17:11 UTC
  5. 28d 17hThu 26 Nov, 17:11 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 17hThu 10 Dec, 17:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:11 UTC6d ago M1.0rising 10 – running 1
Thu 15 Oct, 17:09 UTC13d ago M0.5rising 7 halved by day 5 7 days 4
Thu 8 Oct, 17:09 UTC20d ago M0.9rising 10 halved by day 5 7 days 2
Thu 1 Oct, 17:09 UTC FW27d ago M0.9rising 8 held half 7 days 0
Thu 24 Sep, 17:09 UTC34d ago M1.0rising 10 held half 7 days 1
Thu 17 Sep, 17:10 UTC41d ago M0.6rising 7 held half 7 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The procedural map on RGN 100x PvE [Events|Purge|Zombies|SkillTree] is size 3,000 with seed 889242788, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named RustGamingNation Procedural.

Which settings and rules apply on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

100x gather is what RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs, judging by its name. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on RGN 100x PvE [Events|Purge|Zombies|SkillTree] right now?

0 of the 100 slots on RGN 100x PvE [Events|Purge|Zombies|SkillTree] are filled right now. Across seven days this server recorded an average of 2 players and a peak of 10. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 4 players.

How does RGN 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] is #824 in Europe and #2,141 worldwide on the past week's player hours, within the top 10% of ranked servers.

Server facts

How reliably does RGN 100x PvE [Events|Purge|Zombies|SkillTree] stay online?

Right now, you can reach RGN 100x PvE [Events|Purge|Zombies|SkillTree]. The uptime it reports puts its last restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RGN 100x PvE [Events|Purge|Zombies|SkillTree] hold a steady tick rate?

Its average server fps over the last 48 hours was 55, and it never dropped below 1. At its highest, it carried 79,494 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,022 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RGN 100x PvE [Events|Purge|Zombies|SkillTree] hosted?

Its region code is uk1, and RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists itself in Europe with the EU tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 194.69.160.15:28071.

Which Rust version is RGN 100x PvE [Events|Purge|Zombies|SkillTree] running?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The recent wipes averaged a busiest count of 9 players. 23 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 60% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does RGN 100x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which days?

The wipe rhythm at RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when its next wipe is due. It has run its current world for 6 days 6 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree] mean?

Tags published by RGN 100x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $ruk1 (Region code): Region code: uk1; ^w (Weekly): Wipes happen weekly; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RGN 100x PvE [Events|Purge|Zombies|SkillTree] appear?

These Rust Server Trends lists include RGN 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Join the server

How do you connect to RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

To join, enter client.connect 194.69.160.15:28071 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rustgamingnation.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$ruk1
Region code Region code: uk1.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.