Rust Server TrendsSeismic network · station log
Recording Stations11,688 Players61,997 Active3,447 Wipes · 3 h119 48 h

Station UK-7661 · recording

EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |

Online EU · uk1 194.69.160.149:28020 checked 10m ago

1e+06x moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#7,661
top 34% · #2063 in EU
Last wipe
1d ago
no schedule published
Next wipe
1d 23h
Fri 30 Oct, 11:03 UTC
Seismic record · station UK-7661 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 20:00 UTC
Peak · 48 h
3most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123412:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 12:05 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608012:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 12:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:03 UTC, in 1d 23h. Every Monday at 12:05 and every Friday at 11:03 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
75%else halves by day 2

Coming wipes

  1. 1d 23hFri 30 Oct, 11:03 UTC
  2. 5d 0hMon 2 Nov, 12:05 UTC
  3. 8d 7hThu 5 Nov, 19:00 UTCFW
  4. 8d 23hFri 6 Nov, 11:03 UTC
  5. 12d 0hMon 9 Nov, 12:05 UTC
  6. 15d 23hFri 13 Nov, 11:03 UTC
  7. 19d 0hMon 16 Nov, 12:05 UTC
  8. 22d 23hFri 20 Nov, 11:03 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 12:05 UTC1d ago – – – – running 0
Fri 23 Oct, 11:03 UTC5d ago M0.3rising 2 held half 3 days 0
Mon 19 Oct, 11:03 UTC9d ago M0.0steady 0 – 4 days 0
Fri 16 Oct, 11:03 UTC12d ago M0.3rising 2 held half 3 days 0
Mon 12 Oct, 11:03 UTC16d ago M0.3rising 2 held half 4 days 0
Fri 9 Oct, 11:03 UTC19d ago M1.4rising 28 halved by day 2 3 days 0
Mon 5 Oct, 11:02 UTC23d ago M0.5rising 3 halved by day 2 4 days 0
Fri 2 Oct, 11:03 UTC26d ago M0.3rising 2 held half 3 days 0
Thu 1 Oct, 18:08 UTC FW26d ago M0.0rising 1 – 0.7 days 0
Mon 28 Sep, 11:02 UTC30d ago M0.0rising 1 held half 3.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average
20/ 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average
1/ 200
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS EU · groups of 16+ · 1e+06x · 2 on average
0/ 150
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 57 on average
128/ 150
KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+ EU · groups of 15+ · 1e+07x · monthly · 9 on average
17/ 250
KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 7 on average
21/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

At size 2,500, the map on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is custom and its published file can be downloaded from this page.

Which settings and rules apply on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

Going by its name, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | runs 1e+06x gather. Up to 10 players can be in a group. In battlefield mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

0 of the 100 slots on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | are filled right now. The seven-day average is 0 players, with a peak of 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | rank against other Rust servers?

For player hours across the last seven days, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | takes #7,661 overall and #2,063 in Europe, inside the top 34% of all ranked servers.

Server facts

How reliably does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | stay online?

As recorded now, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is running. Going by the uptime figure it reports, it restarted about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. The world held up to 13,345 entities at its peak, buildings and deployables included. Memory use peaked at 2,050 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | hosted?

Its region code is uk1, and EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 194.69.160.149:28020.

Which Rust version is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | running?

EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

On average, the busiest point of its recent wipes drew 1 players. 26 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 75% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | wipe, and on which days?

At EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | the wipes follow a every Monday at 12:05 and every Friday at 11:03 UTC rhythm. The date of its next wipe is Friday 30 October at 11:03 UTC. It has run its current world for 47 hours.

Tags

What do the server tags on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | mean?

These are the tags EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $ruk1 (Region code): Region code: uk1; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | appear?

You will find EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | on the following Rust Server Trends lists: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Join the server

What steps get you onto EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

You can connect by pressing F1 in Rust and typing client.connect 194.69.160.149:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustwarfare.gg is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^i,EU,gmrust,cs168909,ts10,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts10
Group limit The team limit is 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$ruk1
Region code Region code: uk1.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.