Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station UK-15327 · recording

EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]

Online EU · uk1 194.69.160.149:28015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69% · #2546 in EU
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station UK-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:04 UTC27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1216/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average
396/ 500
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 84 on average
165/ 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average
85/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
61/ 75
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average
4/ 42
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

Generated by the game, the map on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is procedural, size 123 with seed 123. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name https://rustaim.com/.

Which settings and rules apply on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

No gather rate appears in the name of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]. The group limit is 8 players, the game's default. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] right now?

A reading taken now shows 0 players on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA], which has 20 slots. The seven-day average for this server is 0 players.

How does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] rank against other Rust servers?

The last seven days of player hours place EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] at #15,327, in the top 69% of all ranked servers and #2,546 in Europe.

Server details

How reliably does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] stay online?

As recorded now, EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is running. The uptime it reports puts its last restart about 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] hold a steady tick rate?

The 48-hour average is 60 server fps; 59 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 123. Its highest memory use was 2,224 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] run from?

The EU tag puts EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] in Europe, and the region code it publishes is uk1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 194.69.160.149:28015 is the address it uses.

What build of Rust does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] use?

Rust network protocol 2635 and build 168909 on Linux is what EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] run its wipes?

On record so far are too few of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 11 hours.

Server tags

What do the server tags on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] mean?

Tags published by EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $ruk1 (Region code): The region code for this server is uk1; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] appear?

You will find EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which person or group runs EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

The rustaim.com hostname EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] publishes is used by no other server we track.

How to join

How do you connect to EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

Enter client.connect 194.69.160.149:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$ruk1,v2635,^z,^y,^e,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$ruk1
Region code The region code for this server is uk1.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.