Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players61,057 Active3,258 Wipes · 3 h178 48 h

Station UK-15262 · no signal

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Offline 194.69.160.125:28015 checked 4d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station UK-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 14:19 UTC9d ago M0.3rising 2 – running 0
Sat 3 Oct, 12:24 UTC26d ago M0.3rising 2 halved by day 1 17.1 days 0
Tue 29 Sep, 16:48 UTC30d ago M0.3rising 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC31d ago M0.3rising 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC31d ago M0.3rising 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC37d ago M0.0rising 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC38d ago M0.7rising 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC41d ago M0.6rising 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC42d ago M0.3rising 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC42d ago M0.3rising 2 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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0/ 100
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0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average
0/ 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 106 on average
28/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 64 on average
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HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 44 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The procedural map on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

You will find no gather rate in the name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining right now?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is not responding at this moment and is offline, last seen 4 days 12 hours ago. Averaged across the last seven days, the population was 0 players.

How does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining rank against other Rust servers?

The last seven days of player hours place EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining at #15,262, in the top 69% of all ranked servers.

Server facts

How reliably does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining stay online?

As recorded now, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is not reachable, the last contact having been 4 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 61, or 36% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining hosted?

The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining points to Europe though it publishes no region tag, and its region code is uk1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 194.69.160.125:28015.

What build of Rust does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining use?

On Linux, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The recent wipes averaged a busiest count of 2 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe, and on which days?

There is no next wipe to predict at EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 9 days 5 hours.

Tags

What do the server tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining mean?

These are the tags EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining appear?

These Rust Server Trends lists include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Enter client.connect 194.69.160.125:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rustarcade.gg/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code Region code: uk1.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.