Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players79,533 Active3,721 Wipes · 3 h259 48 h

Station XX-2559 · recording

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

Online 194.50.234.141:28015 checked 13m ago

monthly wipes vanillaoxidepve
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#2,559
top 11%
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2559 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 22:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago M0.6rising 6 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
19/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
31/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
15/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
10/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
40/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
28/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The procedural map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is size 4,500 with seed 124032105, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

You will find no gather rate in the name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting right now?

At this moment, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting records 2 players across 50 slots. The seven-day average is 1 players, with a peak of 6. The last 48 hours show their highest activity at 21:00 UTC, averaging 4 players.

How does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting rank against other Rust servers?

The last seven days of player hours place RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,559, in the top 11% of all ranked servers.

Operator and location

How reliably does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting stay online?

Right now, you can reach RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Going by the uptime figure it reports, it restarted about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting hold a steady tick rate?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 139,992. Memory use peaked at 4,267 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting hosted?

A region is not published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.50.234.141:28015.

Which Rust version is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting running?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

6 players, on average, was the busiest crowd at its recent wipes. 36 hours after the latest wipe, the crowd peaked.

How often does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipe, and on which days?

The force wipe is the only wipe RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 20 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting mean?

The game's server browser reads the tags RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appear?

These Rust Server Trends lists include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: Rust servers with the tutorial, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

You can connect by pressing F1 in Rust and typing client.connect 194.50.234.141:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://shop.rflservers.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.