Station EU-2304 · recording
[EU] TCS PvE | Vanilla | Friendly
Online EU 194.164.91.50:28025 checked 14m ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,304
- top 10% · #887 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- −4into Tue 22:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:22 UTC FW27d ago | M1.0▲rising | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] TCS PvE | Vanilla | Friendly?
The procedural map on [EU] TCS PvE | Vanilla | Friendly is size 4,300 with seed 1125525090, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] TCS PvE | Vanilla | Friendly?
No gather rate appears in the name of [EU] TCS PvE | Vanilla | Friendly. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [EU] TCS PvE | Vanilla | Friendly right now?
At this moment, [EU] TCS PvE | Vanilla | Friendly records 2 players across 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. The last 48 hours show their highest activity at 20:00 UTC, averaging 6 players.
How does [EU] TCS PvE | Vanilla | Friendly rank against other Rust servers?
The last seven days of player hours place [EU] TCS PvE | Vanilla | Friendly at #2,304, in the top 10% of all ranked servers and #887 in Europe.
Server facts
How reliably does [EU] TCS PvE | Vanilla | Friendly stay online?
[EU] TCS PvE | Vanilla | Friendly is up at the moment. Its reported uptime points to a restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [EU] TCS PvE | Vanilla | Friendly hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 13. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,753. Memory use peaked at 4,180 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] TCS PvE | Vanilla | Friendly hosted?
With its EU tag, [EU] TCS PvE | Vanilla | Friendly lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 194.164.91.50:28025.
What build of Rust does [EU] TCS PvE | Vanilla | Friendly use?
On Windows, [EU] TCS PvE | Vanilla | Friendly runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] TCS PvE | Vanilla | Friendly?
10 players, on average, was the busiest crowd at its recent wipes. 45 hours after the latest wipe, the crowd peaked.
How often does [EU] TCS PvE | Vanilla | Friendly wipe, and on which days?
The force wipe is the only wipe [EU] TCS PvE | Vanilla | Friendly takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 21 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] TCS PvE | Vanilla | Friendly mean?
These are the tags [EU] TCS PvE | Vanilla | Friendly publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] TCS PvE | Vanilla | Friendly appear?
The Rust Server Trends lists that take in [EU] TCS PvE | Vanilla | Friendly are: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto [EU] TCS PvE | Vanilla | Friendly?
Enter client.connect 194.164.91.50:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.tcsgames.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
