Station XX-1439 · no signal
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Offline 194.147.90.139:28015 checked 11h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 5
- peak 16
- Rank
- #1,439
- top 6%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 14players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 17 Sep, 18:13 UTC41d ago | M1.1▲rising | 14 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Generated by the game, the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is procedural, size 6,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
You will find no gather rate in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP right now?
A reading taken now finds HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP offline; the most recent activity was 11 hours ago. Across seven days this server recorded an average of 5 players and a peak of 16.
How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?
On player hours for the past week, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sits at #1,439, which puts it inside the top 6% of every ranked server.
Server details
How reliably does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP stay online?
As recorded now, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is not reachable, the last contact having been 11 hours ago. The uptime it reports puts its last restart about 37 hours ago. Of the 168 hours in the last 7 full days, it was up for 159, or 95% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold a steady tick rate?
The 48-hour average is 76 server fps; 56 is the lowest observed. At its highest, it carried 209,938 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,007 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run from?
No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 194.147.90.139:28015 is the address it uses.
Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
On average, the busiest point of its recent wipes drew 14 players. The peak on the most recent wipe came 18 hours after the wipe.
On what timetable does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run its wipes?
On record so far are too few of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 hours.
Server tags
What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?
These are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear?
You will find HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Enter client.connect 194.147.90.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.