Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station XX-1439 · no signal

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Offline 194.147.90.139:28015 checked 11h ago

moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
5
peak 16
Rank
#1,439
top 6%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-1439 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeakWipe
0123409:0016:0023:0006:0013:0021:00Wiped Tue 27 Oct, 10:28 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020009:0016:0023:0006:0013:0021:00Wiped Tue 27 Oct, 10:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
14players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 18:13 UTC41d ago M1.1rising 14 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
138/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
128/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
50/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
61/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
26/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
26/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Generated by the game, the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is procedural, size 6,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

You will find no gather rate in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP right now?

A reading taken now finds HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP offline; the most recent activity was 11 hours ago. Across seven days this server recorded an average of 5 players and a peak of 16.

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?

On player hours for the past week, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sits at #1,439, which puts it inside the top 6% of every ranked server.

Server details

How reliably does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP stay online?

As recorded now, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is not reachable, the last contact having been 11 hours ago. The uptime it reports puts its last restart about 37 hours ago. Of the 168 hours in the last 7 full days, it was up for 159, or 95% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold a steady tick rate?

The 48-hour average is 76 server fps; 56 is the lowest observed. At its highest, it carried 209,938 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,007 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run from?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 194.147.90.139:28015 is the address it uses.

Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

On average, the busiest point of its recent wipes drew 14 players. The peak on the most recent wipe came 18 hours after the wipe.

On what timetable does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run its wipes?

On record so far are too few of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 hours.

Server tags

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

These are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear?

You will find HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Enter client.connect 194.147.90.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.