Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station XX-15398 · no signal

RELAY Local Playtest | Trio | 1.5x Build | Weekly

Offline 193.238.152.66:28015 checked 40d ago

1.5x moddedcarbon
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15398 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
45/ 999
117/ 999
60/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
8/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

A procedural map runs on RELAY Local Playtest | Trio | 1.5x Build | Weekly, generated by the game.

Which settings and rules apply on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Its name points to a gather rate of 1.5x on RELAY Local Playtest | Trio | 1.5x Build | Weekly. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on RELAY Local Playtest | Trio | 1.5x Build | Weekly right now?

A reading taken now finds RELAY Local Playtest | Trio | 1.5x Build | Weekly offline; the most recent activity was 40 days 16 hours ago.

How does RELAY Local Playtest | Trio | 1.5x Build | Weekly rank against other Rust servers?

Over the last seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly recorded enough player hours to reach #15,398 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does RELAY Local Playtest | Trio | 1.5x Build | Weekly stay online?

No contact with RELAY Local Playtest | Trio | 1.5x Build | Weekly right now, and the last recorded contact was 40 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RELAY Local Playtest | Trio | 1.5x Build | Weekly hosted?

No region is published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 193.238.152.66:28015 is the address it uses.

What build of Rust does RELAY Local Playtest | Trio | 1.5x Build | Weekly use?

RELAY Local Playtest | Trio | 1.5x Build | Weekly is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does RELAY Local Playtest | Trio | 1.5x Build | Weekly wipe, and on which days?

Too few wipes of RELAY Local Playtest | Trio | 1.5x Build | Weekly are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 20 hours is how long the current world has been running.

Server tags

What do the server tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly mean?

The game's server browser reads the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RELAY Local Playtest | Trio | 1.5x Build | Weekly appear?

You will find RELAY Local Playtest | Trio | 1.5x Build | Weekly on the following Rust Server Trends lists: 1.5x Rust servers, Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.

How to join

How do you connect to RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Enter client.connect 193.238.152.66:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.