Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-10578 · no signal

BuildLab

Offline 193.200.229.230:47831 checked 2d ago

moddedoxide
Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#10,578
top 47%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10578 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct17 Oct27 Oct30 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC8d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
30/ 999
114/ 999
54/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
2/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BuildLab?

The map on BuildLab is procedural, produced by the game.

Which settings and rules apply on BuildLab?

No gather rate appears in the name of BuildLab. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on BuildLab?

A reading taken now finds BuildLab offline; the most recent activity was 2 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.

How does BuildLab rank against other Rust servers?

The last seven days of player hours place BuildLab at #10,578, in the top 47% of all ranked servers.

Server facts

How reliably does BuildLab stay online?

As recorded now, BuildLab is not reachable, the last contact having been 2 days 5 hours ago. 5 of 168 hours in the last 7 full days were up time, 3% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does BuildLab run from?

A region is not published by BuildLab. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 193.200.229.230:47831.

Which Rust version is BuildLab running?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does BuildLab run its wipes?

Too few wipes of BuildLab are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 8 hours is how long the current world has been running.

Tags

What do the server tags on BuildLab mean?

These are the tags BuildLab publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BuildLab appear?

These Rust Server Trends lists include BuildLab: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto BuildLab?

You can connect by pressing F1 in Rust and typing client.connect 193.200.229.230:47831 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.