Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-15758 · no signal

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.200:28015 checked 21d ago

pve
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,758
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15758 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
16/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
28/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
15/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
9/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
41/ 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LOCAL TEST SERVER - NO EAC?

The map on LOCAL TEST SERVER - NO EAC is procedural, produced by the game.

Which settings and rules apply on LOCAL TEST SERVER - NO EAC?

You will find no gather rate in the name of LOCAL TEST SERVER - NO EAC. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on LOCAL TEST SERVER - NO EAC right now?

A reading taken now finds LOCAL TEST SERVER - NO EAC offline; the most recent activity was 21 days 19 hours ago.

How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?

On player hours for the past week, LOCAL TEST SERVER - NO EAC sits at #15,758, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does LOCAL TEST SERVER - NO EAC stay online?

No contact with LOCAL TEST SERVER - NO EAC right now, and the last recorded contact was 21 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does LOCAL TEST SERVER - NO EAC run from?

A region is not published by LOCAL TEST SERVER - NO EAC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 193.138.245.200:28015.

What build of Rust does LOCAL TEST SERVER - NO EAC use?

LOCAL TEST SERVER - NO EAC is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does LOCAL TEST SERVER - NO EAC wipe, and on which days?

The rhythm of LOCAL TEST SERVER - NO EAC cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on LOCAL TEST SERVER - NO EAC mean?

The game's server browser reads the tags LOCAL TEST SERVER - NO EAC publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LOCAL TEST SERVER - NO EAC appear?

The Rust Server Trends lists that take in LOCAL TEST SERVER - NO EAC are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

What steps get you onto LOCAL TEST SERVER - NO EAC?

To join, enter client.connect 193.138.245.200:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.