Station XX-15758 · no signal
LOCAL TEST SERVER - NO EAC
Offline 193.138.245.200:28015 checked 21d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,758
- top 71%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LOCAL TEST SERVER - NO EAC?
The map on LOCAL TEST SERVER - NO EAC is procedural, produced by the game.
Which settings and rules apply on LOCAL TEST SERVER - NO EAC?
You will find no gather rate in the name of LOCAL TEST SERVER - NO EAC. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on LOCAL TEST SERVER - NO EAC right now?
A reading taken now finds LOCAL TEST SERVER - NO EAC offline; the most recent activity was 21 days 19 hours ago.
How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?
On player hours for the past week, LOCAL TEST SERVER - NO EAC sits at #15,758, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does LOCAL TEST SERVER - NO EAC stay online?
No contact with LOCAL TEST SERVER - NO EAC right now, and the last recorded contact was 21 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does LOCAL TEST SERVER - NO EAC run from?
A region is not published by LOCAL TEST SERVER - NO EAC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 193.138.245.200:28015.
What build of Rust does LOCAL TEST SERVER - NO EAC use?
LOCAL TEST SERVER - NO EAC is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does LOCAL TEST SERVER - NO EAC wipe, and on which days?
The rhythm of LOCAL TEST SERVER - NO EAC cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 20 hours is how long the current world has been running.
Lists and tags
What do the server tags on LOCAL TEST SERVER - NO EAC mean?
The game's server browser reads the tags LOCAL TEST SERVER - NO EAC publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LOCAL TEST SERVER - NO EAC appear?
The Rust Server Trends lists that take in LOCAL TEST SERVER - NO EAC are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
What steps get you onto LOCAL TEST SERVER - NO EAC?
To join, enter client.connect 193.138.245.200:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.