Station EU-14315 · no signal
WSDRustDeadHorse
Offline EU 193.107.149.243:28015 checked 7d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 2
- Rank
- #14,315
- top 64% · #2487 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on WSDRustDeadHorse?
The procedural map on WSDRustDeadHorse is size 6,000 with seed 816590029, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on WSDRustDeadHorse?
The name of WSDRustDeadHorse gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on WSDRustDeadHorse?
No players are recorded on WSDRustDeadHorse at this moment; it is offline, and the last sighting was 7 days 6 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 2.
How does WSDRustDeadHorse rank against other Rust servers?
The last seven days of player hours place WSDRustDeadHorse at #14,315, in the top 64% of all ranked servers and #2,487 in Europe.
Server facts
How reliably does WSDRustDeadHorse stay online?
As recorded now, WSDRustDeadHorse is not reachable, the last contact having been 7 days 6 hours ago. It was up 10% of the time across the last 7 full days: 16 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is WSDRustDeadHorse hosted?
The EU tag is how WSDRustDeadHorse lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 193.107.149.243:28015 is the address it uses.
What build of Rust does WSDRustDeadHorse use?
On Windows, WSDRustDeadHorse runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on WSDRustDeadHorse?
5 players, on average, was the busiest crowd at its recent wipes. 42 hours into the latest wipe, the crowd reached its peak.
On what timetable does WSDRustDeadHorse run its wipes?
Once a month WSDRustDeadHorse wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on WSDRustDeadHorse mean?
These are the tags WSDRustDeadHorse publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does WSDRustDeadHorse appear?
The Rust Server Trends lists that take in WSDRustDeadHorse are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto WSDRustDeadHorse?
Enter client.connect 193.107.149.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://customsite.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.