Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players60,531 Active3,473 Wipes · 3 h109 48 h

Station EU-10992 · recording

WorldWar III

Online EU 192.36.155.232:28015 checked 8m ago

monthly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,992
top 49% · #2330 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-10992 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
389/ 400
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
191/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 185 on average
131/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average
131/ 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 130 on average
116/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
113/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on WorldWar III?

WorldWar III runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Dreamland.

Which settings and rules apply on WorldWar III?

You will find no gather rate in the name of WorldWar III. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on WorldWar III right now?

0 of the 100 slots on WorldWar III are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2.

How does WorldWar III rank against other Rust servers?

For player hours across the last seven days, WorldWar III takes #10,992 overall and #2,330 in Europe, inside the top 49% of all ranked servers.

Server details

How reliably does WorldWar III stay online?

Right now, you can reach WorldWar III. The uptime it reports puts its last restart about 10 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does WorldWar III hold a steady tick rate?

The 48-hour average is 59 server fps; 55 is the lowest observed. At its highest, it carried 71,409 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,081 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does WorldWar III run from?

With its EU tag, WorldWar III lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 192.36.155.232:28015.

Which Rust version is WorldWar III running?

Rust network protocol 2635 and build 168909 on Windows is what WorldWar III runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on WorldWar III?

1 players, on average, was the busiest crowd at its recent wipes. 23 hours after the latest wipe, the crowd peaked.

On what timetable does WorldWar III run its wipes?

At the force wipe each month WorldWar III wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 16 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on WorldWar III mean?

These are the tags WorldWar III publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does WorldWar III appear?

You will find WorldWar III on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to WorldWar III?

You can connect by pressing F1 in Rust and typing client.connect 192.36.155.232:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/RWMG9RZRqa is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.