Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players90,661 Active4,035 Wipes · 3 h163 48 h

Station NA-4827 · recording

[US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC

Online NA 192.154.253.111:28015 checked 9m ago

3x monthly wipes moddedoxidepve
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 6
Rank
#4,827
top 22% · #819 in NA
Last wipe
11d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4827 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 15:10 UTC11d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits NA · groups of 15+ · 3x · monthly · 5 on average
2/ 50
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| NA · groups of 12+ · 3x · monthly · 5 on average
5/ 50
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 58 on average
38/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 9 on average
11/ 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 6 on average
7/ 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
8/ 65
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?

[US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?

3x gather is what [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?

A reading taken now shows 0 players on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC, which has 60 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 6. The busiest point in the last 48 hours came at 09:00 UTC, averaging 0 players.

How does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC rank against other Rust servers?

The last seven days of player hours place [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC at #4,827, in the top 22% of all ranked servers and #819 in North America.

Operator and location

How reliably does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC stay online?

Right now, you can reach [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC. Going by the uptime figure it reports, it restarted about 4 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC hold a steady tick rate?

The 48-hour average is 54 server fps; 40 is the lowest observed. At its highest, it carried 141,946 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,209 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC hosted?

The NA tag is how [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.154.253.111:28015.

What build of Rust does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC use?

On Linux, [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?

The recent wipes averaged a busiest count of 3 players. 45 hours into the latest wipe, the crowd reached its peak.

How often does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC wipe, and on which days?

The force wipe is the only wipe [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 11 days 4 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC mean?

Tags published by [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC appear?

You will find [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC on the following Rust Server Trends lists: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Join the server

What steps get you onto [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?

You can connect by pressing F1 in Rust and typing client.connect 192.154.253.111:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players Slots: 60.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.