Rust Server TrendsSeismic network · station log
Recording Stations11,688 Players61,997 Active3,447 Wipes · 3 h120 48 h

Station XX-14464 · no signal

RustyMahkra

Offline 190.177.7.140:28015 checked 31d ago

teams off moddedcarbon
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,464
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14464 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 26 Sep, 22:50 UTC31d ago M0.0steady 1 – running 1
Sat 26 Sep, 16:04 UTC31d ago M0.0steady 1 – 0.3 days 1
Thu 24 Sep, 00:50 UTC34d ago M0.0steady 1 – 2.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
9/ 100
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
5/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
0/ 500
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
5/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
1/ 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average
0/ 16
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustyMahkra?

The procedural map on RustyMahkra is size 1,000 with seed 543625, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on RustyMahkra?

No gather rate appears in the name of RustyMahkra. No group limit is published. In combat training mode, training in aim and PvP, loot supplied. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RustyMahkra right now?

No players are recorded on RustyMahkra at this moment; it is offline, and the last sighting was 31 days 8 hours ago.

How does RustyMahkra rank against other Rust servers?

The last seven days of player hours place RustyMahkra at #14,464, in the top 61% of all ranked servers.

Server facts

How reliably does RustyMahkra stay online?

No contact with RustyMahkra right now, and the last recorded contact was 31 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustyMahkra run from?

No region is published by RustyMahkra. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 190.177.7.140:28015.

What build of Rust does RustyMahkra use?

RustyMahkra is running Rust network protocol 2633 and build 162929 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RustyMahkra?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does RustyMahkra wipe, and on which days?

There is no next wipe to predict at RustyMahkra, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 12 hours is how long the current world has been running.

Server tags

What do the server tags on RustyMahkra mean?

Tags published by RustyMahkra and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts0 (Group limit): You can't form teams here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustyMahkra appear?

These Rust Server Trends lists include RustyMahkra: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. On the server list, the filters it matches are: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y.

How to join

How do you connect to RustyMahkra?

Enter client.connect 190.177.7.140:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^d,^i,gmrust,cs162929,ts0

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players 2 slots are available.
ts0
Group limit You can't form teams here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.