Rust Server TrendsSeismic network · station log
Recording Stations11,824 Players75,694 Active3,728 Wipes · 3 h230 48 h

Station EU-6513 · no signal

[EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI

Offline EU 188.47.90.231:28115 checked 6d ago

2x duo weekly wipes moddedcarbon
Connect
Players now
1/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#6,513
top 29% · #1929 in EU
Last wipe
6d ago
weekly schedule
Next wipe
24m
Thu 29 Oct, 14:32 UTC
Seismic record · station EU-6513 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU, and #287 of the duo servers (top 68%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:32 UTC, in 24m. Its weekly schedule tag · low confidence

usual gap
0.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 24mThu 29 Oct, 14:32 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 14:32 UTC
  4. 21d 0hThu 19 Nov, 14:32 UTC
  5. 28d 0hThu 26 Nov, 14:32 UTC
  6. 35d 4hThu 3 Dec, 19:00 UTCFW
  7. 42d 0hThu 10 Dec, 14:32 UTC

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 14:32 UTC6d ago M0.0steady 1 – running 1
Tue 20 Oct, 09:34 UTC9d ago M0.5rising 3 held half 2.2 days 0
Sat 17 Oct, 21:25 UTC11d ago M0.3rising 3 held half 2.5 days 1
Thu 15 Oct, 22:07 UTC13d ago M0.0rising 2 – 2 days 1
Thu 15 Oct, 14:14 UTC13d ago M0.0rising 2 – 0.3 days 1
Thu 15 Oct, 00:02 UTC14d ago M0.3rising 2 – 0.6 days 0
Wed 14 Oct, 17:45 UTC14d ago M0.0rising 2 – 0.3 days 1
Wed 14 Oct, 11:09 UTC15d ago M0.0rising 2 – 0.3 days 1
Wed 14 Oct, 01:13 UTC15d ago M0.0rising 1 – 0.4 days 0
Tue 13 Oct, 15:32 UTC15d ago M0.0rising 1 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average
406/ 450
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 119 on average
47/ 100
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 99 on average
15/ 200
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average
176/ 200
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 70 on average
32/ 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 49 on average
57/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI?

[EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI runs a procedural map of size 4,200 with seed 18218456, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI?

2x gather is what [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI runs, judging by its name. The limit for a group is 2 players (duo). In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI right now?

A reading taken now finds [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI offline; the most recent activity was 6 days 5 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI rank against other Rust servers?

For player hours across the last seven days, [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI takes #6,513 overall and #1,929 in Europe, inside the top 29% of all ranked servers. Within duo, it places #287.

Server facts

How reliably does [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI stay online?

No contact with [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI right now, and the last recorded contact was 6 days 5 hours ago. It was up 20% of the time across the last 7 full days: 33 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI hosted?

The EU tag is how [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 188.47.90.231:28115.

What build of Rust does [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI use?

[EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI?

The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI run its wipes?

The prediction is taken from its tag, since [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI has too few wipes on record to confirm the schedule. Thursday 29 October at 14:32 UTC is when its next wipe is due. 6 days 23 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI mean?

These are the tags [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp250 (Max players): Slots: 250; ts2 (Group limit): Teams are capped at 2 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI appear?

You will find [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI on the following Rust Server Trends lists: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which person or group runs [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI?

Among the servers we track, only [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI publishes this octavian.pl hostname.

How to join

How do you connect to [EU] OCTAVIAN MODDED | X2 | SOLO\DUO\TRIO | TP | KITS | JUST WI?

Enter client.connect 188.47.90.231:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp250
Max players Slots: 250.
ts2
Group limit Teams are capped at 2 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.