Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-14284 · no signal

Rust 240 Sandbox Server [Oxide]

Offline 188.232.132.14:28015 checked 17d ago

modded
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,284
top 65%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
228/ 999
55/ 999
41/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
18/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust 240 Sandbox Server [Oxide]?

A procedural map runs on Rust 240 Sandbox Server [Oxide], generated by the game.

Which settings and rules apply on Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] gives no gather rate. No group limit is published. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on Rust 240 Sandbox Server [Oxide]?

No players are recorded on Rust 240 Sandbox Server [Oxide] at this moment; it is offline, and the last sighting was 17 days 21 hours ago.

How does Rust 240 Sandbox Server [Oxide] rank against other Rust servers?

The last seven days of player hours place Rust 240 Sandbox Server [Oxide] at #14,284, in the top 65% of all ranked servers.

Server facts

How reliably does Rust 240 Sandbox Server [Oxide] stay online?

As recorded now, Rust 240 Sandbox Server [Oxide] is not reachable, the last contact having been 17 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust 240 Sandbox Server [Oxide] run from?

No region is published by Rust 240 Sandbox Server [Oxide]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 188.232.132.14:28015.

Which Rust version is Rust 240 Sandbox Server [Oxide] running?

Rust 240 Sandbox Server [Oxide] is running Rust network protocol 2283 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust 240 Sandbox Server [Oxide] run its wipes?

Too few wipes of Rust 240 Sandbox Server [Oxide] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 19 hours.

Lists and tags

What do the server tags on Rust 240 Sandbox Server [Oxide] mean?

These are the tags Rust 240 Sandbox Server [Oxide] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; v2283 (Protocol): Your game needs to be on protocol 2283 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h7f21ffee (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust 240 Sandbox Server [Oxide] appear?

The Rust Server Trends lists that take in Rust 240 Sandbox Server [Oxide] are: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Modded.

Connecting

What steps get you onto Rust 240 Sandbox Server [Oxide]?

Enter client.connect 188.232.132.14:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
v2283
Protocol Your game needs to be on protocol 2283 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

h7f21ffee
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.