Rust Server TrendsSeismic network · station log
Recording Stations11,731 Players65,070 Active3,342 Wipes · 3 h200 48 h

Station XX-14475 · no signal

Rust 240 Sandbox Server [Oxide]

Offline 188.232.124.12:28015 checked 14d ago

modded
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,475
top 67%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14475 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
76/ 999
165/ 999
32/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average
4/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust 240 Sandbox Server [Oxide]?

The map on Rust 240 Sandbox Server [Oxide] is procedural, produced by the game.

Which settings and rules apply on Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] gives no gather rate. It gives no group limit in its listing. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Rust 240 Sandbox Server [Oxide]?

No players are recorded on Rust 240 Sandbox Server [Oxide] at this moment; it is offline, and the last sighting was 14 days 15 hours ago.

How does Rust 240 Sandbox Server [Oxide] rank against other Rust servers?

Over the last seven days, Rust 240 Sandbox Server [Oxide] recorded enough player hours to reach #14,475 worldwide, placing it in the top 67% of all ranked servers.

Operator and location

How reliably does Rust 240 Sandbox Server [Oxide] stay online?

Rust 240 Sandbox Server [Oxide] is down at the moment; the last recorded contact was 14 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Which region does Rust 240 Sandbox Server [Oxide] run from?

No region is published by Rust 240 Sandbox Server [Oxide]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 188.232.124.12:28015.

Which Rust version is Rust 240 Sandbox Server [Oxide] running?

Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Rust 240 Sandbox Server [Oxide] run its wipes?

Too few wipes of Rust 240 Sandbox Server [Oxide] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 3 hours.

Server tags

What do the server tags on Rust 240 Sandbox Server [Oxide] mean?

The game's server browser reads the tags Rust 240 Sandbox Server [Oxide] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; v2283 (Protocol): Game protocol 2283: to join, your game must match this version; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb29c9af6 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust 240 Sandbox Server [Oxide] appear?

These Rust Server Trends lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded.

Join the server

How do you connect to Rust 240 Sandbox Server [Oxide]?

You can connect by pressing F1 in Rust and typing client.connect 188.232.124.12:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
v2283
Protocol Game protocol 2283: to join, your game must match this version.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hb29c9af6
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.