Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players76,491 Active3,745 Wipes · 3 h114 48 h

Station XX-13668 · no signal

Rust 240 Sandbox Server [Oxide]

Offline 188.232.120.6:28015 checked 14d ago

modded
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,668
top 63%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13668 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
234/ 999
147/ 999
32/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
35/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
25/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] uses a procedural map, which the game generates.

Which settings and rules apply on Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] gives no gather rate. No group limit is published. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] is not responding at this moment and is offline, last seen 14 days 4 hours ago.

How does Rust 240 Sandbox Server [Oxide] rank against other Rust servers?

The last seven days of player hours place Rust 240 Sandbox Server [Oxide] at #13,668, in the top 63% of all ranked servers.

Server facts

How reliably does Rust 240 Sandbox Server [Oxide] stay online?

As recorded now, Rust 240 Sandbox Server [Oxide] is not reachable, the last contact having been 14 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust 240 Sandbox Server [Oxide] hosted?

Nothing about a region comes from Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.232.120.6:28015 is the address it uses.

Which Rust version is Rust 240 Sandbox Server [Oxide] running?

Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Rust 240 Sandbox Server [Oxide] run its wipes?

The rhythm of Rust 240 Sandbox Server [Oxide] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days is how long the current world has been running.

Lists and tags

What do the server tags on Rust 240 Sandbox Server [Oxide] mean?

Tags published by Rust 240 Sandbox Server [Oxide] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; v2283 (Protocol): Your game needs to be on protocol 2283 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hb29c9af6 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust 240 Sandbox Server [Oxide] appear?

These Rust Server Trends lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded.

Join the server

What steps get you onto Rust 240 Sandbox Server [Oxide]?

You can connect by pressing F1 in Rust and typing client.connect 188.232.120.6:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
v2283
Protocol Your game needs to be on protocol 2283 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

hb29c9af6
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.