Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players70,703 Active3,677 Wipes · 3 h121 48 h

Station XX-13630 · no signal

Rust 240 Sandbox Server [Oxide]

Offline 188.232.100.84:28015 checked 17d ago

modded
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,630
top 62%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13630 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
229/ 999
156/ 999
33/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
37/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
23/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] uses a procedural map, which the game generates.

Which settings and rules apply on Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] gives no gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Rust 240 Sandbox Server [Oxide] right now?

Rust 240 Sandbox Server [Oxide] is not responding at this moment and is offline, last seen 17 days 14 hours ago.

How does Rust 240 Sandbox Server [Oxide] rank against other Rust servers?

The last seven days of player hours place Rust 240 Sandbox Server [Oxide] at #13,630, in the top 62% of all ranked servers.

Server details

How reliably does Rust 240 Sandbox Server [Oxide] stay online?

No contact with Rust 240 Sandbox Server [Oxide] right now, and the last recorded contact was 17 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Where in the world is Rust 240 Sandbox Server [Oxide] hosted?

A region is not published by Rust 240 Sandbox Server [Oxide]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.232.100.84:28015 is the address it uses.

What build of Rust does Rust 240 Sandbox Server [Oxide] use?

Rust 240 Sandbox Server [Oxide] is running Rust network protocol 2283 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Rust 240 Sandbox Server [Oxide] wipe, and on which days?

Too few wipes of Rust 240 Sandbox Server [Oxide] are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 18 days 1 hours.

Server tags

What do the server tags on Rust 240 Sandbox Server [Oxide] mean?

These are the tags Rust 240 Sandbox Server [Oxide] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; v2283 (Protocol): Game protocol 2283: to join, your game must match this version; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h7f21ffee (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust 240 Sandbox Server [Oxide] appear?

You will find Rust 240 Sandbox Server [Oxide] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Modded.

How to join

What steps get you onto Rust 240 Sandbox Server [Oxide]?

You can connect by pressing F1 in Rust and typing client.connect 188.232.100.84:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
v2283
Protocol Game protocol 2283: to join, your game must match this version.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h7f21ffee
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.