Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,615 Active3,861 Wipes · 3 h535 48 h

Station XX-14595 · no signal

Rust 240 Sandbox Server [Oxide]

Offline 188.232.100.124:28015 checked 17d ago

modded
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,595
top 66%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14595 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
163/ 999
129/ 999
25/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
1/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] uses a procedural map, which the game generates.

Which settings and rules apply on Rust 240 Sandbox Server [Oxide]?

You will find no gather rate in the name of Rust 240 Sandbox Server [Oxide]. No group limit is published. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] is not responding at this moment and is offline, last seen 17 days 15 hours ago.

How does Rust 240 Sandbox Server [Oxide] rank against other Rust servers?

The last seven days of player hours place Rust 240 Sandbox Server [Oxide] at #14,595, in the top 66% of all ranked servers.

Operator and location

How reliably does Rust 240 Sandbox Server [Oxide] stay online?

As recorded now, Rust 240 Sandbox Server [Oxide] is not reachable, the last contact having been 17 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Where in the world is Rust 240 Sandbox Server [Oxide] hosted?

A region is not published by Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.232.100.124:28015 is the address it uses.

Which Rust version is Rust 240 Sandbox Server [Oxide] running?

Rust 240 Sandbox Server [Oxide] is running Rust network protocol 2283 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Rust 240 Sandbox Server [Oxide] wipe, and on which days?

Too few wipes of Rust 240 Sandbox Server [Oxide] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days is how long the current world has been running.

Lists and tags

What do the server tags on Rust 240 Sandbox Server [Oxide] mean?

These are the tags Rust 240 Sandbox Server [Oxide] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; v2283 (Protocol): Game protocol 2283: to join, your game must match this version; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h7f21ffee (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust 240 Sandbox Server [Oxide] appear?

These Rust Server Trends lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded.

Join the server

How do you connect to Rust 240 Sandbox Server [Oxide]?

Enter client.connect 188.232.100.124:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
v2283
Protocol Game protocol 2283: to join, your game must match this version.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h7f21ffee
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.