Station XX-15326 · no signal
Rust Cinema (local)
Offline 188.130.148.94:28015 checked 5d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 22:07 UTC7d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Rust Cinema (local)?
The name of Rust Cinema (local) gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.
Player counts
How many players are recorded on Rust Cinema (local) right now?
Rust Cinema (local) is not responding at this moment and is offline, last seen 5 days 10 hours ago. Averaged across the last seven days, the population was 0 players.
How does Rust Cinema (local) rank against other Rust servers?
On player hours for the past week, Rust Cinema (local) sits at #15,326, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Rust Cinema (local) stay online?
As recorded now, Rust Cinema (local) is not reachable, the last contact having been 5 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 34, or 20% of the time. 21 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust Cinema (local) hosted?
Nothing about a region comes from Rust Cinema (local). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 188.130.148.94:28015.
What build of Rust does Rust Cinema (local) use?
Rust Cinema (local) is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust Cinema (local)?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 20 hours after the wipe.
On what timetable does Rust Cinema (local) run its wipes?
The rhythm of Rust Cinema (local) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 7 days 15 hours.
Server tags
What do the server tags on Rust Cinema (local) mean?
The game's server browser reads the tags Rust Cinema (local) publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Cinema (local) appear?
The Rust Server Trends lists that take in Rust Cinema (local) are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Rust Cinema (local)?
Enter client.connect 188.130.148.94:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.