Rust Server TrendsSeismic network · station log
Recording Stations11,781 Players84,091 Active3,866 Wipes · 3 h166 48 h

Station XX-15849 · no signal

Navezgame

Offline 187.14.97.88:28015 checked 18d ago

teams off hardcore
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15849 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average
13/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
3/ 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
4/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
2/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
1/ 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
5/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Navezgame?

A procedural map runs on Navezgame, generated by the game.

Which settings and rules apply on Navezgame?

No gather rate appears in the name of Navezgame. The group limit is not published. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Navezgame right now?

A reading taken now finds Navezgame offline; the most recent activity was 18 days 18 hours ago.

How does Navezgame rank against other Rust servers?

The last seven days of player hours place Navezgame at #15,849, in the top 72% of all ranked servers.

Server details

How reliably does Navezgame stay online?

Navezgame is down at the moment; the last recorded contact was 18 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Navezgame hosted?

No region is published by Navezgame. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 187.14.97.88:28015 is the address it uses.

Which Rust version is Navezgame running?

Rust network protocol 2634 and build 167058 on Windows is what Navezgame runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Navezgame run its wipes?

The rhythm of Navezgame cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days is how long the current world has been running.

Server tags

What do the server tags on Navezgame mean?

Tags published by Navezgame and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp1 (Max players): The server has 1 slots; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Navezgame appear?

You will find Navezgame on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How to join

How do you connect to Navezgame?

To join, enter client.connect 187.14.97.88:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmhardcore,cs167058,ts0

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp1
Max players The server has 1 slots.
ts0
Group limit Team play is turned off.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167058
Build Game build: 167058.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.