Station XX-12937 · no signal
Server lan
Offline 186.195.170.238:28015 checked 11d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,937
- top 59%
- Last wipe
- 12d ago
- monthly schedule
- Next wipe
- 1d 23h
- Sat 31 Oct, 13:50 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 13:50 UTC, in 1d 23h. Every other Saturday at 13:50 UTC · low confidence
- usual gap
- 14 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 1d 23hSat 31 Oct, 13:50 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 15d 23hSat 14 Nov, 13:50 UTC
- 29d 23hSat 28 Nov, 13:50 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 43d 23hSat 12 Dec, 13:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 13:50 UTC12d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 3 Oct, 14:39 UTC25d ago | M0.0▲rising | 1 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Server lan?
The name of Server lan gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Server lan?
No players are recorded on Server lan at this moment; it is offline, and the last sighting was 11 days 23 hours ago.
How does Server lan rank against other Rust servers?
Over the last seven days, Server lan recorded enough player hours to reach #12,937 worldwide, placing it in the top 59% of all ranked servers.
Operator and location
How reliably does Server lan stay online?
No contact with Server lan right now, and the last recorded contact was 11 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server lan hosted?
Nothing about a region comes from Server lan. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 186.195.170.238:28015.
Which Rust version is Server lan running?
On Windows, Server lan runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Server lan?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does Server lan run its wipes?
The wipe rhythm at Server lan is every other Saturday at 13:50 UTC. The date of its next wipe is Saturday 31 October at 13:50 UTC. The present world dates from 12 days. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Server lan mean?
Tags published by Server lan and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server lan appear?
You will find Server lan on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto Server lan?
Enter client.connect 186.195.170.238:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.