Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-197 · recording

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 10m ago

2x trio weekly wipes moddedoxide
Connect
Players now
10/ 100
10% full
Motion · 24 h
M1.9falling
−73 players on the day
7-day average
97
peak 256
Rank
#197
top 0.9%
Last wipe
6d ago
weekly schedule
Next wipe
11h
Fri 30 Oct, 10:01 UTC
Seismic record · station XX-197 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
10of 100 slots
Motion · 24 h
M1.9falling−73 players
Sharpest hour
−30into Wed 19:00 UTC
Peak · 48 h
100most players in any hour
Channel 1 · calibrated

Players

AveragePeak
025507510023:0007:0015:0001:0009:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0007:0015:0001:0009:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 11h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
242players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 11hFri 30 Oct, 10:01 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 7d 11hFri 6 Nov, 10:01 UTC
  4. 14d 11hFri 13 Nov, 10:01 UTC
  5. 21d 11hFri 20 Nov, 10:01 UTC
  6. 28d 11hFri 27 Nov, 10:01 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 35d 11hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago M2.4rising 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago M2.4rising 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago M2.3rising 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago M2.3rising 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago M2.4rising 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago M2.3rising 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 250 on average
3/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 229 on average
520/ 600
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 141 on average
44/ 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 66 on average
280/ 430
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average
16/ 200
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named BAЙП ЧEPEЗ 12 Ч..

Which settings and rules apply on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Going by its name, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. You can have up to 3 players in a group (trio). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

10 of the 100 slots on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий are filled right now. Across seven days this server recorded an average of 97 players and a peak of 256. The busiest point in the last 48 hours came at 17:00 UTC, averaging 91 players.

How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

Over the last seven days, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий recorded enough player hours to reach #197 worldwide, placing it in the top 0.9% of all ranked servers. The ranking for trio puts it at #23.

Server details

How reliably does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий stay online?

Right now, you can reach Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The uptime it reports puts its last restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий hold a steady tick rate?

The 48-hour average is 48 server fps; 48 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 206,264. It reached a ceiling of 6,182 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run from?

Its name points to Europe, but Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.207.214.24:10000 is the address it uses.

Which Rust version is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

242 players, on average, was the busiest crowd at its recent wipes. 25 hours after the latest wipe the crowd peaked, with 70 waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and on which days?

every Friday at 10:01 UTC is how Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipes. Friday 30 October at 10:01 UTC is when its next wipe is due. 6 days 12 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

These are the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp1 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear?

These Rust Server Trends lists include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who is behind Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

One operator most likely runs these: Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, all publishing a magicrust.gg hostname.

How to join

What steps get you onto Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.24:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://magicrust.gg/serv4.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp1
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.