Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players96,636 Active3,859 Wipes · 3 h527 48 h

Station XX-300 · recording

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.23:20000 checked 8m ago

2x trio weekly wipes moddedoxide
Connect
Players now
83/ 130
64% full
Motion · 24 h
M1.2falling
−16 players on the day
7-day average
61
peak 238
Rank
#300
top 1%
Last wipe
3d ago
weekly schedule
Next wipe
3d 13h
Mon 2 Nov, 10:05 UTC
Seismic record · station XX-300 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
83of 130 slots
Motion · 24 h
M1.2falling−16 players
Sharpest hour
−32into Tue 22:00 UTC
Peak · 48 h
169most players in any hour
Channel 1 · calibrated

Players

AveragePeak
05010015020021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #37 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 3d 13h. Every Monday at 10:05 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
185players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 3d 13hMon 2 Nov, 10:05 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 10d 13hMon 9 Nov, 10:05 UTC
  4. 17d 13hMon 16 Nov, 10:05 UTC
  5. 24d 13hMon 23 Nov, 10:05 UTC
  6. 31d 13hMon 30 Nov, 10:05 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 38d 13hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 238, 29 hours in, with 56 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago M2.4rising 238+56 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago M1.9rising 88 halved by day 5 7 days 10
Mon 12 Oct, 10:02 UTC17d ago M2.4rising 230+22 queue halved by day 3 7 days 6
Mon 5 Oct, 10:02 UTC24d ago M2.2rising 234+35 queue halved by day 3 7 days 90
Mon 28 Sep, 10:01 UTC31d ago M2.3rising 233+38 queue halved by day 3 7 days 14
Mon 21 Sep, 10:01 UTC38d ago M2.2rising 176 halved by day 4 7 days 2
Mon 14 Sep, 10:02 UTC45d ago M2.1rising 129 halved by day 4 7 days 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 253 on average
8/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 227 on average
734/ 800
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 140 on average
65/ 350
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average
18/ 200
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 65 on average
381/ 430
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Generated by the game, the map on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий is procedural, size 4,000 with seed 1112022. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is ДЛЯ CЛAБЫX ПK.

Which settings and rules apply on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Going by its name, Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. You can have up to 3 players in a group (trio). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now?

83 of the 130 slots on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий are filled right now. Across seven days this server recorded an average of 61 players and a peak of 238. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 160 players.

How does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

The last seven days of player hours place Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #300, in the top 1% of all ranked servers. Within trio, it places #37.

Operator and location

How reliably does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий stay online?

Right now, you can reach Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Going by the uptime figure it reports, it restarted about 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform under load?

Its average server fps over the last 48 hours was 48, and it never dropped below 47. Buildings, deployables and all the rest of the world's entities brought it to a high of 249,083. Memory use peaked at 7,248 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий run from?

No region tag comes from Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.207.214.23:20000.

Which Rust version is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?

On Windows, Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

On average, the busiest point of its recent wipes drew 185 players. 29 hours after the latest wipe the crowd peaked, with 56 waiting in the queue. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and on which days?

every Monday at 10:05 UTC is how Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipes. The date of its next wipe is Monday 2 November at 10:05 UTC. The present world dates from 3 days 10 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

The game's server browser reads the tags Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes: gmrust (Game mode): You'll find standard Rust survival here; mp130 (Max players): The server has 130 slots; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp3 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear?

These Rust Server Trends lists include Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

Who is behind Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The same operator most likely runs Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

Connecting

How do you connect to Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

To join, enter client.connect 185.207.214.23:20000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://magicrust.gg/serv10 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp130,ptrak,jp3,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp130
Max players The server has 130 slots.
ts3
Group limit Each team can hold up to 3.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp3
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.