Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players44,366 Active2,905 Wipes · 3 h100 48 h

Station XX-277 · recording

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.21:10000 checked 8m ago

2x duo weekly wipes moddedoxide
Connect
Players now
5/ 100
5% full
Motion · 24 h
M1.2falling
−18 players on the day
7-day average
69
peak 235
Rank
#277
top 1%
Last wipe
6d ago
weekly schedule
Next wipe
6h
Fri 30 Oct, 10:01 UTC
Seismic record · station XX-277 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 100 slots
Motion · 24 h
M1.2falling−18 players
Sharpest hour
+13into Wed 10:00 UTC
Peak · 48 h
59most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608004:0012:0021:0005:0017:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0012:0021:0005:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 6h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
218players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 6hFri 30 Oct, 10:01 UTC
  2. 6d 15hThu 5 Nov, 19:00 UTCFW
  3. 7d 6hFri 6 Nov, 10:01 UTC
  4. 14d 6hFri 13 Nov, 10:01 UTC
  5. 21d 6hFri 20 Nov, 10:01 UTC
  6. 28d 6hFri 27 Nov, 10:01 UTC
  7. 34d 15hThu 3 Dec, 19:00 UTCFW
  8. 35d 6hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago M2.3rising 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago M2.3rising 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC20d ago M2.3rising 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC27d ago M2.3rising 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC34d ago M2.2rising 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago M2.3rising 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 210 on average
76/ 200
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 85 on average
33/ 200
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 71 on average
10/ 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 50 on average
1/ 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 EU · duo · 2x · weekly · 48 on average
23/ 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average
1/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named BAЙП ЧEPEЗ 7 Ч..

Which settings and rules apply on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Going by its name, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs 2x gather. The limit for a group is 2 players (duo). survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A reading taken now shows 5 players on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, which has 100 slots. Averaged across the last seven days the population was 69 players, reaching a peak of 235. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 54 players.

How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

The last seven days of player hours place Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at #277, in the top 1% of all ranked servers. It sits at #29 among duo servers.

Server details

How reliably does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий stay online?

Right now, you can reach Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. The uptime it reports puts its last restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 163, or 97% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий perform under load?

The 48-hour average is 48 server fps; 48 is the lowest observed. The world held up to 153,862 entities at its peak, buildings and deployables included. Memory use peaked at 4,608 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hosted?

Its name points to Europe, but Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.207.214.21:10000.

Which Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий running?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

On average, the busiest point of its recent wipes drew 218 players. 9 hours after the latest wipe the crowd peaked, with 18 waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run its wipes?

At Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий the wipes follow a every Friday at 10:01 UTC rhythm. Friday 30 October at 10:01 UTC is when its next wipe is due. 6 days 17 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?

Tags published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appear?

You will find Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on the following Rust Server Trends lists: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Who is behind Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

One operator most likely runs these: Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track, all publishing a magicrust.gg hostname.

How to join

How do you connect to Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

To join, enter client.connect 185.207.214.21:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://magicrust.gg/serv12.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts2
Group limit The team limit is 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.